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Anyone know of a good source port for Blood? I know about Transfusion but single player isn't supported. I should mention I tried the Blood launcher once and never got it to work correctly. I guess I can try again.
Post edited September 05, 2012 by Raptomex
No source ports exist for this game until the source code is released, which will probably be never.
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SpooferJahk: No source ports exist for this game until the source code is released, which will probably be never.
Oh. Didn't realize the source code wasn't released. Nevermind then I guess.
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SpooferJahk: No source ports exist for this game until the source code is released, which will probably be never.
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Raptomex: Oh. Didn't realize the source code wasn't released. Nevermind then I guess.
It works fine in DOSBox though.
We might be getting a source port, unless things changed with Jace Hall that I missed, but whether the source code is released was still being questioned.
I finally got the launcher to work but it's like glitchy. And there's some lag.
There is also the XL Engine project that tries to reverse-engineer Star Wars: Dark Forces, Daggerfall, Outlaws and Blood. It's still in development and Blood is on a wait-and-see mode but it might eventually happen:
http://xlengine.com
Very, very unlikely but worth asking.

If you had a problem/question regarding Build Engine or any software by Ken Silverman, or John Carmack, they will gladly reply back to you. They are actually entertained that there are modders who do crazy mods and extensions for Doom and Duke Nukem. That being said, if we kept on making maps for Blood and released them on the internet and showed that there still is a community out there who love to play Blood and want to mod it, they could possibly release the source if a big Blood Loving/Wanting-to-Mod community asked them for it.
IIRC the problem is there is other third party code along with the Build engine, thus fun with legal problems! Yay!