Posted October 23, 2012
First, I'd like to say that I wasn't fully sure on where would be an appropriate place to put this, but considering that it's more about Blood, and I wanted to tell Blood fans about this, I figured I'd post it in Blood's section.
There has been a new mod called BloodTC that came out for eduke32 that was released September 28th, 2012, and unlike the horrid zBlood for Doom, this one actually feels and plays like Blood. Things like voxel models are still there, all levels are true to the original, and Caleb still talks throughout the game and in certain events. I think he even talks more when blowing enemies up, in fact, probably since it's on Duke's engine and all Duke voices were replaced.
I wanted to know what everyone else thinks of this mod. I personally think it's great, and after playing it for a while, I begin to forget that it's really Duke Nukem. Things a lot of us have wanted like true mouse support, playing on high resolutions, texture filtering and a constant 60+ FPS are here. It almost feels like a source port of Blood, with an extra bit of eye candy like dynamic lighting and explosions. Even the lighter when having the dynamite out actually glows!
You can get the mod here: http://www.moddb.com/mods/bloodtc
The newest update (came out on October 15, 2012) came with small bug fixes and polymer support.
I've also got a video comparing the original Blood with the BloodTC mod, if anyone wants to get a peek before downloading it:
https://www.youtube.com/watch?v=KpGu33BoPT8&feature=plcp
(note: it also compares zBlood and Transfusion, but compares Blood and BloodTC first)
I highly recommend every Blood fan who owns Duke Nukem to try this out, you will definitely not be disappointed. Leave what you think about the mod, what could be better, what you'd like to see, bugs you've encountered, etc. I personally would love to see cooperative and bloodbath. I will continue to play through the mod and leave more feedback here.
Thanks for reading, hope you enjoy the mod, and I hope this was an appropriate section to post it in. If not, a move would be appreciated.
There has been a new mod called BloodTC that came out for eduke32 that was released September 28th, 2012, and unlike the horrid zBlood for Doom, this one actually feels and plays like Blood. Things like voxel models are still there, all levels are true to the original, and Caleb still talks throughout the game and in certain events. I think he even talks more when blowing enemies up, in fact, probably since it's on Duke's engine and all Duke voices were replaced.
I wanted to know what everyone else thinks of this mod. I personally think it's great, and after playing it for a while, I begin to forget that it's really Duke Nukem. Things a lot of us have wanted like true mouse support, playing on high resolutions, texture filtering and a constant 60+ FPS are here. It almost feels like a source port of Blood, with an extra bit of eye candy like dynamic lighting and explosions. Even the lighter when having the dynamite out actually glows!
You can get the mod here: http://www.moddb.com/mods/bloodtc
The newest update (came out on October 15, 2012) came with small bug fixes and polymer support.
I've also got a video comparing the original Blood with the BloodTC mod, if anyone wants to get a peek before downloading it:
https://www.youtube.com/watch?v=KpGu33BoPT8&feature=plcp
(note: it also compares zBlood and Transfusion, but compares Blood and BloodTC first)
I highly recommend every Blood fan who owns Duke Nukem to try this out, you will definitely not be disappointed. Leave what you think about the mod, what could be better, what you'd like to see, bugs you've encountered, etc. I personally would love to see cooperative and bloodbath. I will continue to play through the mod and leave more feedback here.
Thanks for reading, hope you enjoy the mod, and I hope this was an appropriate section to post it in. If not, a move would be appreciated.