Posted March 10, 2016
Why In Development?
“We have been working on Block’hood for one and a half years and it’s ready to be played by the community and those new to our project. The Plethora Project team hopes that InDev will give us the feedback from players to improve the game and also the time and resources to develop all the ambitious features we hope to have in the final version.”
Approximately how long will this game be In Development?
“Block'hood should be In Development for about six months with a targeted release in late summer or early fall of this year.”
How is the full version planned to differ from the In Development version?
“The game will improve in performance and grow its number of available tiles. We are also planning to add many more challenge levels. We also are planning to add some key major modules that will improve the player experience;
-The terrain / terrain creation module: This module will allow the different terrains to interact with the blocks, allowing for a larger set of scenarios.
-The population module: This is the most ambitious feature as it will populate the corridors of Block’hood with simulated people. This will become the main achievement system of the game, allowing players to discover inhabitants by finding the right block combinations.”
What is the current state of the In development version?
“Block’hood is fully playable. We currently have 6 challenge levels, 8 tutorial levels and the sandbox. Players can expect many hours of replayability and sharing of creations.”
How are you planning on involving the Community in your development process?
“We hope to involve the community by listening to the suggested features, ideas for new blocks, scenario and challenge modes and bug fixing. We also hope to increase the performance of the game to allow for much larger creations from the community. This creations will be key where Block’hood will go next.”
“We have been working on Block’hood for one and a half years and it’s ready to be played by the community and those new to our project. The Plethora Project team hopes that InDev will give us the feedback from players to improve the game and also the time and resources to develop all the ambitious features we hope to have in the final version.”
Approximately how long will this game be In Development?
“Block'hood should be In Development for about six months with a targeted release in late summer or early fall of this year.”
How is the full version planned to differ from the In Development version?
“The game will improve in performance and grow its number of available tiles. We are also planning to add many more challenge levels. We also are planning to add some key major modules that will improve the player experience;
-The terrain / terrain creation module: This module will allow the different terrains to interact with the blocks, allowing for a larger set of scenarios.
-The population module: This is the most ambitious feature as it will populate the corridors of Block’hood with simulated people. This will become the main achievement system of the game, allowing players to discover inhabitants by finding the right block combinations.”
What is the current state of the In development version?
“Block’hood is fully playable. We currently have 6 challenge levels, 8 tutorial levels and the sandbox. Players can expect many hours of replayability and sharing of creations.”
How are you planning on involving the Community in your development process?
“We hope to involve the community by listening to the suggested features, ideas for new blocks, scenario and challenge modes and bug fixing. We also hope to increase the performance of the game to allow for much larger creations from the community. This creations will be key where Block’hood will go next.”
Post edited March 10, 2016 by JudasIscariot