Posted June 04, 2016
I'm just curious, what do people think of the Creature Correction mods for ye olde BG1 (either from G3's Fixpack or Unfinished Business)? I'm thinking of installing one of them myself, I just wonder how far into "fixing what ain't broke" territory they go?
Specifically, I'd like to know...
A) has anyone had problems or issues with either version of the mod, and
B) do they fix the broken kobolds? Maybe it's just me, but I feel that a monster with 0.5 Hit Dice, worth 7 XP apiece, should *not* be allowed to Specialize in a weapon. How else can this little fart-bubble of a monster be consistently dealing 7-8 damage (non-crit) with a shortbow?
It's not a *big* deal, I guess, it's just kinda disheartening when I toss Protection From Evil on my paladin, who's already AC -1 in plate mail and carrying a tower shield, and have him lead the charge only to watch these little terrors roll Natural 20s anyway and consistently deal 6-8 damage. (That's just for smaller skirmishes; for larger ones you better believe I bust out the Wand of Sleep! :)
Specifically, I'd like to know...
A) has anyone had problems or issues with either version of the mod, and
B) do they fix the broken kobolds? Maybe it's just me, but I feel that a monster with 0.5 Hit Dice, worth 7 XP apiece, should *not* be allowed to Specialize in a weapon. How else can this little fart-bubble of a monster be consistently dealing 7-8 damage (non-crit) with a shortbow?
It's not a *big* deal, I guess, it's just kinda disheartening when I toss Protection From Evil on my paladin, who's already AC -1 in plate mail and carrying a tower shield, and have him lead the charge only to watch these little terrors roll Natural 20s anyway and consistently deal 6-8 damage. (That's just for smaller skirmishes; for larger ones you better believe I bust out the Wand of Sleep! :)