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The topic subject says it all. I attempted to post the save game on Larian's forums, but it refuses to ":recognize" my login & password (both of which come up automatically in the "Launch BG3' app that pushes preorders)

Two other problems that I find more distressing (because they involve playability) :

1) When hovering over inventory or vendor products, the comparison shown is to whatever the previous in the array is wearing. In other words, it seems as though a 'for' loop or pointer was miscoded/ I expect to see a comparison between whatever I've clicked on and the equipment for the character sheet I'm looking at, not the avatar's equipment (unless that's the sheet on screen).

2) TRAPS...TRAPS...TRAPS.
Whoever ok'ed the "no pausing when traps are perceived" has a very twisted conception of human behavior. Ask any vet, when you see a trap, what's the first thing you do? The answer from all is STOP!
Ok, I undertand you don't want to make the game too easy (or complicate the coding too much) by keeping objects small and not persistently onscreen, and ruin your background by painting evertthing (other than stealth mode) red, but...allowing characters to keep moving right onto a trap -- after someone saying 'watch out'?

There is even a point the Putrid Swamp where my Ranger's wolf refused to walk directly to where I designated. Instead, it went (let's say) north,, then east, then south, then west...walking over two spike traps in the process. At first I believed the problem was that the wolf had no room to go straight south, so I turn based and moved everyone individually, leaving the wolf last. No avail.

I've encountered both of the problems with WOTR, which I stopped playing because of the load times (I have better things to do than waste 2-3 minutes every time I leave or enter a new area)

Don't get me wrong. I believe the game's graphics and plot are excellent, but it's playability leaves much to be desired (especiallly for those of us who began gaming with Ultima and Pool of Radiance,)