Posted September 05, 2022
Let's be serious. When will the game be released from early access to production?
I generally don't buy unfinished games and it would be nice to look forward to a quarter with a year. Because BG3 looks nice and interests me.
Am an old school gamer and know the first parts of course.
But I'm also old school when it comes to foreign languages, so I don't really know any sufficiently.
Will there be a German dubbed version? That is absolutely important for an RPG.
And otherwise I'm interested if there will be an AI for the companions? I don't like to control all my companions by hand in a group-based RPG. It's very important for me to fill a role within that group and that my NPC companions act as if they are alive and have souls of their own so to speak and fight on demand, well adjustable on their own, even if the game is a turn based RPG that's still important to me.
If I suddenly command and control all party members and their companions myself in battle, it immediately takes a huge chunk of coolness out of those companions and drastically weakens the game experience for me.
I already disliked this in DOS2 and pulled a mod that gave the NPCs an AI. Unfortunately, this was a bit immature, but it was still suddenly a lot better than having no group at all, so to speak, but only many of your own characters, because you had to do everything alone.
I think that's bad.
Give us reasonable AI settings for the companions and let summoned creatures of the companions then also fight alone.
And please, if that's the case, then shapeshifting should also be used by the NPCs. In DOS, this was turned off in Polymorph, which was and is simply weak.
Thanks for the info etc.
I generally don't buy unfinished games and it would be nice to look forward to a quarter with a year. Because BG3 looks nice and interests me.
Am an old school gamer and know the first parts of course.
But I'm also old school when it comes to foreign languages, so I don't really know any sufficiently.
Will there be a German dubbed version? That is absolutely important for an RPG.
And otherwise I'm interested if there will be an AI for the companions? I don't like to control all my companions by hand in a group-based RPG. It's very important for me to fill a role within that group and that my NPC companions act as if they are alive and have souls of their own so to speak and fight on demand, well adjustable on their own, even if the game is a turn based RPG that's still important to me.
If I suddenly command and control all party members and their companions myself in battle, it immediately takes a huge chunk of coolness out of those companions and drastically weakens the game experience for me.
I already disliked this in DOS2 and pulled a mod that gave the NPCs an AI. Unfortunately, this was a bit immature, but it was still suddenly a lot better than having no group at all, so to speak, but only many of your own characters, because you had to do everything alone.
I think that's bad.
Give us reasonable AI settings for the companions and let summoned creatures of the companions then also fight alone.
And please, if that's the case, then shapeshifting should also be used by the NPCs. In DOS, this was turned off in Polymorph, which was and is simply weak.
Thanks for the info etc.