Posted June 04, 2015
I don't know how many of you know this, but in the original trilogy (Avernum 1-3, Exile 1-3, but not the newest remakes), if you boost your luck to 19, you have a 95% chance of surviving otherwise fatal hits.
This means that you can have a high luck character taking hits from enemies, and unless the enemy gets lucky (5% chance per hit), you will not die.
Sadly, this mechanic is not present in the recent remakes, even though it wouldn't be gamebreaking with Luck being capped at 5 (25% survival).
In case anyone is wondering, a luck of 20 won't boost your chance of survival any further.
This means that you can have a high luck character taking hits from enemies, and unless the enemy gets lucky (5% chance per hit), you will not die.
Sadly, this mechanic is not present in the recent remakes, even though it wouldn't be gamebreaking with Luck being capped at 5 (25% survival).
In case anyone is wondering, a luck of 20 won't boost your chance of survival any further.