Posted June 22, 2021
high rated
Greetings, friends!
As promised, today we present to you the fifth major content update for ATOM RPG: Trudograd.
In accordance with the previously published roadmap, v.0.9 gives you the ability to finish the main storyline and thus fully complete the game. Since save files will only be wiped when version 1.0 is released in autumn, you can complete your current playthrough now and see what the finale holds, without the need to start a new game.
Nevertheless, we really want to draw your attention to the fact that v.0.9 is far from the end of development, it’s still Early Access. By the time of the official release planned for autumn, the entire game, including the main storyline, will receive new editorial changes, sounds, 2D design elements, improvements to combat balance and much more. Not to mention the side content that will also be added to the rest of the game before the final release.
You can play and finish the game right now for curiosity’s sake and to see the ending, but to those of you who would like to avoid end-game spoilers and wish to enjoy the finalized, carefully crafted release version of the game, we recommend you wait for version 1.0 instead and take a bit of rest from Trudograd for the time being.
Now, some more details about the current update v.0.9: The completion of the main storyline entailed the appearance of new characters, quests, text adventures and locations, such as: Trudograd Dam, the Seventh Heaven district, the Razdor village. And, of course, we have not forgotten the existing locations, adding new quests and characters to them as well.
In addition, our team continues to work on completing and debugging game mechanics, as well as making changes to improve the gameplay. Many of them were inspired by your feedback and ideas:
Work was carried out to optimize and improve the interface, the character's personal file, the window for modifying special armor and weapons;
The system for displaying statuses has been redesigned;
Improved inventory filter system;
The quality of sounds and music has been significantly improved;
Skill books now work for the whole party;
The skill perk system (the new perks you get as you increase certain skills) has been finalized.
A complete list of changes included in the update is available below:
- The storylines for the Revolutionaries and the Police were continued and completed;
- Added 7 new locations (so far only with story missions);
- Added characters and quests for existing locations (Police Station, Grey Corner, Mikhalych’s Tavern);
- Added new types of random encounters;
- The existing random encounters have been improved;
- The amount of money and stock updates merchants get per day were increased;
- Added 10 new weapon modifications;
- Added 8 modifications for special armor;
- Changed the balance of firearms and melee weapons;
- Added a new unique melee weapon, available only to those with special armor;
- Improved ballistics mechanics for firearms and crossbows;
- Added ammunition causing the following effects: "Stun", "Burning", "Poison";
- Fixed a number of errors that caused a system message to appear;
- Fixed a number of bugs that caused the game to freeze;
- Fixed bugs related to special armor;
- Fixed a bug where the enemy could get between cells and not receive damage;
- Now markers of temporary locations disappear after you leave the location;
- Fixed many minor typos and bugs.
In conclusion, we would like to say that our team is very grateful to you for your support, trust, feedback, criticism, advice and recommendations. Together we have come a very long way and we are sure that there are many more interesting things ahead of us! :)
Thank you for being with us! And let there be... ATOM!
As promised, today we present to you the fifth major content update for ATOM RPG: Trudograd.
In accordance with the previously published roadmap, v.0.9 gives you the ability to finish the main storyline and thus fully complete the game. Since save files will only be wiped when version 1.0 is released in autumn, you can complete your current playthrough now and see what the finale holds, without the need to start a new game.
Nevertheless, we really want to draw your attention to the fact that v.0.9 is far from the end of development, it’s still Early Access. By the time of the official release planned for autumn, the entire game, including the main storyline, will receive new editorial changes, sounds, 2D design elements, improvements to combat balance and much more. Not to mention the side content that will also be added to the rest of the game before the final release.
You can play and finish the game right now for curiosity’s sake and to see the ending, but to those of you who would like to avoid end-game spoilers and wish to enjoy the finalized, carefully crafted release version of the game, we recommend you wait for version 1.0 instead and take a bit of rest from Trudograd for the time being.
Now, some more details about the current update v.0.9: The completion of the main storyline entailed the appearance of new characters, quests, text adventures and locations, such as: Trudograd Dam, the Seventh Heaven district, the Razdor village. And, of course, we have not forgotten the existing locations, adding new quests and characters to them as well.
In addition, our team continues to work on completing and debugging game mechanics, as well as making changes to improve the gameplay. Many of them were inspired by your feedback and ideas:
Work was carried out to optimize and improve the interface, the character's personal file, the window for modifying special armor and weapons;
The system for displaying statuses has been redesigned;
Improved inventory filter system;
The quality of sounds and music has been significantly improved;
Skill books now work for the whole party;
The skill perk system (the new perks you get as you increase certain skills) has been finalized.
A complete list of changes included in the update is available below:
- The storylines for the Revolutionaries and the Police were continued and completed;
- Added 7 new locations (so far only with story missions);
- Added characters and quests for existing locations (Police Station, Grey Corner, Mikhalych’s Tavern);
- Added new types of random encounters;
- The existing random encounters have been improved;
- The amount of money and stock updates merchants get per day were increased;
- Added 10 new weapon modifications;
- Added 8 modifications for special armor;
- Changed the balance of firearms and melee weapons;
- Added a new unique melee weapon, available only to those with special armor;
- Improved ballistics mechanics for firearms and crossbows;
- Added ammunition causing the following effects: "Stun", "Burning", "Poison";
- Fixed a number of errors that caused a system message to appear;
- Fixed a number of bugs that caused the game to freeze;
- Fixed bugs related to special armor;
- Fixed a bug where the enemy could get between cells and not receive damage;
- Now markers of temporary locations disappear after you leave the location;
- Fixed many minor typos and bugs.
In conclusion, we would like to say that our team is very grateful to you for your support, trust, feedback, criticism, advice and recommendations. Together we have come a very long way and we are sure that there are many more interesting things ahead of us! :)
Thank you for being with us! And let there be... ATOM!