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1: The readme for the Level Cap Remover from Terra Arcanum says it only works on the "unpacked" version of the exe specifying it should be approx 1.8 MB, but my GOG version is 674 KB! Will this work with the GOG version? Is there another version that does, or a way to make it work by somehow "unpacking" the exe as the readme suggests may be possible but gives no clue as to how to do? What about the big mutually exclusive patches (UAP/WIP/Carcanum/AER/Multiverse), the HQ Maps/Music, and the High Resolution patch (1.1a or 1.5, I've found both versions), will those work with the GOG version or will they break the exe (I did try to install the UAP and HQ Maps and they didn't give any errors, then I saw the LCR's exe version note and un/reinstalled without trying to load the modified exe, I probably should've tested it but oh well)?

2: One "hack" I saw on Terra Arcanum I would like to get the benefit from which makes ammunition have no weight (good for if I roll a guns character, before I can get the tesla gun or if I don't go electric). Is that feature included in any of the big patches?

3: Are there any mod conflicts between LCR, the extra splash screens, backgrounds, or portraits from Terra Arcanum, or the Ammo modification with the big patches?

4: I've looked all over the Steam page https://steamcommunity.com/sharedfiles/filedetails/?id=760410053 but it doesn't seem to have a direct download link. Am I somehow overlooking it, and if so where is it? Or do you have to use that 22F0938B846F954E1A115898935DFD164E640390 character sequence to to Torrent it or something? I've never done Torrent, any suggestions/warnings?
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1. Not sure about your arcanum.exe, my old one is 1988 bytes. You can test if level cap remover works on your setup by using the Virgil Debug Chat hack to increase your exp. To test the other stuff safely, just make another intallation of arcanum and try the HQ patch etc on there. You just have to install like normally but to a different folder, like Arcanum2.

I can guarantee you the level cap remover works with AER.

2. Ammo weight was never an issue I ever even had to think about, so I think you'll be ok regardless.

3. None of those would counteract eachother. An ammo patch may conflict with a big mod, if it changes something like the schematic used to craft bullets. If it changes the bullet item file itself, probably not an issue for anything whatsoever.

4. They list a Magnet torrent link to download from using a torrent program, because they are russians.