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I've had trash not being able to be picked up. there's this crushed can on the countertop to the office and I can't pick it up no matter what angle I approach it from! and when the next day comes it's still there! I'm trying to keep the place tidy but there's trash you just can't pick up :(
Yes, the crushed can on the counter I also can't pick up. Also the "searching" for the right pick up trash or wash / put down wash / empty hopper spot is a bit annoying; this "window" should be a little bit larger. :)
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gamefood: Yes, the crushed can on the counter I also can't pick up. Also the "searching" for the right pick up trash or wash / put down wash / empty hopper spot is a bit annoying; this "window" should be a little bit larger. :)
The first patch (hopefully out by next week), should fix the impossible trash thing. For finding the "right spot", you can turn on a cursor in Options/Accessibility. It helps.
Post edited August 17, 2022 by rabblevox
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gamefood: Yes, the crushed can on the counter I also can't pick up. Also the "searching" for the right pick up trash or wash / put down wash / empty hopper spot is a bit annoying; this "window" should be a little bit larger. :)
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rabblevox: The first patch (hopefully out by next week), should fix the impossible trash thing. For finding the "right spot", you can turn on a cursor in Options/Accessibility. It helps.
cursor? i assume you mean crosshairs -the circle one, which is neither a cross nor has hairs ;)- but even that does not assist.

also if you put certain cabinets next to each other they seem to overlap so it says to clear the hopper but you start playing the game next to it instead. wat.
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rabblevox: The first patch (hopefully out by next week), should fix the impossible trash thing. For finding the "right spot", you can turn on a cursor in Options/Accessibility. It helps.
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WesLesley: cursor? i assume you mean crosshairs -the circle one, which is neither a cross nor has hairs ;)- but even that does not assist.

also if you put certain cabinets next to each other they seem to overlap so it says to clear the hopper but you start playing the game next to it instead. wat.
I said cursor precisely because it has neither cross nor hairs. I found it useful, but each to their own.

cursor
noun
1. a movable indicator on a computer screen identifying the point that will be affected by input from the user.
Post edited August 18, 2022 by rabblevox
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WesLesley: cursor? i assume you mean crosshairs -the circle one, which is neither a cross nor has hairs ;)- but even that does not assist.

also if you put certain cabinets next to each other they seem to overlap so it says to clear the hopper but you start playing the game next to it instead. wat.
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rabblevox: I said cursor precisely because it has neither cross nor hairs. I found it useful, but each to their own.

cursor
noun
1. a movable indicator on a computer screen identifying the point that will be affected by input from the user.
i was making fun of the fact that it's called crosshairs in the game itself. ;) gotta do something with my time spent NOT BEING ABLE TO CLEAR THE COUNTER AAAAAAAAAAAAAAAAA
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WesLesley: [...] gotta do something with my time spent NOT BEING ABLE TO CLEAR THE COUNTER AAAAAAAAAAAAAAAAA
Don't you are the voice-over artist of this trailer? Well done! ;)

@the Devs: This is a great trailer. I had to lmao watching it the first time. :D
Post edited August 20, 2022 by gamefood
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WesLesley: [...] gotta do something with my time spent NOT BEING ABLE TO CLEAR THE COUNTER AAAAAAAAAAAAAAAAA
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gamefood: Don't you are the voice-over artist of this trailer? Well done! ;)

@the Devs: This is a great trailer. I had to lmao watching it the first time. :D
no that's not me