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Apparently there is a bug in gog galaxy/age of wonders planetfall.
Galaxy is does not count played time. Always says 0 minutes.
I found a small work around for it. Once in game tab out and press play in glaxy. This brings up the paradox menu prior to game start and galxy starts tracking the time. It is a pain though to do this and hope they fix the bug soon.
This workaround doesn't seem to work anymore.
The workaround does still work.

1. launch the game from GOG Galaxy (Notice that the Play button becomes activated again. this is the reason game time is not being counted)
2. click play on the launcher
3. loading screen comes up click play on GOG Galaxy and it will stay disabled and thus start counting game time
For me this doesn't work anymore. When you click play in GOG for the second time, the launcher comes up again - and then the running game is terminated.
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Jolly-Joker: For me this doesn't work anymore. When you click play in GOG for the second time, the launcher comes up again - and then the running game is terminated.
Yes getting the same thing, shuts the game down :(
Well I have another workaround that will work. I did some testing and it appears when you click the play button in GOG Galaxy it runs a file called "dowser.exe" in the panetfall folder. This "dowser.exe" file is the paradox launcher. The actual executable for planetfall is "AowPF.exe". These are the steps I took to get this workaround to work.

1. Either rename "dowser.exe" to "dowser.bak" or move it to another folder. (I moved mine to the root of Bin)
2. Make a copy of "AowPF.exe"
3. Rename "AowPF.exe" to "dowser.exe"

Now when you click play in GOG Galaxy it should stay disabled until you exit the game. I would only use this method if the other workaround doesn't work for you.

Hopefully someone can provide a fix soon so we won't need these workarounds.
Hopefully a fix will fix this soon :)
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Jolly-Joker: For me this doesn't work anymore. When you click play in GOG for the second time, the launcher comes up again - and then the running game is terminated.
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syncron09: Yes getting the same thing, shuts the game down :(
I think I figured this out. It only shuts the game down if it is still loading or sitting at the main menu. If you load up your save into the actual game first, then you can reopen the launcher without it shutting down the game and it will count your time.
I have found a way to skip the launcher and register playtime:
1) Go to the game folder.
2) Edit de this file: "goggame-1918301028.info", it is a JSON file, you can open it with any text editor
3) In the PlayTasks section there are 2 objects one with category: launcher and another one with category: game.
In category launcher set "isPrimary" to false, add "isHidden": true,
In category game add "isPrimary": true and set "isHidden" to false,

"category": "launcher",
"isPrimary": false,
"isHidden": true,
and
"category": "game",
"isPrimary": true,
"isHidden": false,

4) save
5) If you had Galaxy running, you have to exit from Galaxy and launch it again
6) When you hit play the launcher will be skipped, and the time played registered.

I don't know if skipping the launcher can have unintended effects that I hadn't noticed.
Good luck commanders.
Post edited October 04, 2019 by jokmontoya
Easier workaround with current Galaxy Version:

1. Open Age of Wonders: Planetfall Settings (See image 1: Planetfall_Settings.png)
2. Select "Manage installation" -> "Configure..."
3. Scroll down to the executables section.
4. Add a new executable, point to AowPF.exe. Set this executable as default (See image 2: Configuring _Age of Wonders_ Planetfall.png)

Clicking the Play button will no launch Planetfall without the launcher, counting playtime and achievements.
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