Posted December 04, 2010
I've read a few reviews of the first game, and seems like the AI is kind of dumb in some moments. I've searched for reviews on the internet, written when the game was released, and the bad AI is always mentioned. IGN even suggested that we should always play using the highest difficulty setting.
The README file, however, shows many updates to the AI, released after these reviews (at least IGN's) were written. Seems like they even added two new new extra difficulty settings. So, my questions are:
1- Did the updates really improve the AI?
2- Considering I'm not an experienced strategist, but at least a quite smart player, which difficulty setting do you recommend?
EDIT: Quoting IGN:
[i]
(...) the computer AI scarcely knows what to do against a built-up town with walls. Since you can see with your own eyes that a city has walls, and won't attack it without a wall-breaking unit like a cannon or giant in your ranks, the game's overall challenge becomes somewhat marred. It's too easy to fortify all your towns, leave a token defender to hold it, and then take the rest of your force out for more conquest and slaughter. Yet at the same time, unless you put the computer AI on its hardest setting, the AI is reluctant to fortify, meaning it's usually pretty easy to take its cities.
Not that I have a big problem with putting all the non-player empires onto the hardest AI setting -- in fact you have to, if you want a challenge -- except for one thing: at this setting, it also cheats (...) Even after the first patch (version 1.1), the AI kept cheating, although the patch did noticeably improve the AI's otherwise lackluster decision-making. [/i]
http://pc.ign.com/articles/161/161983p1.html
The README file, however, shows many updates to the AI, released after these reviews (at least IGN's) were written. Seems like they even added two new new extra difficulty settings. So, my questions are:
1- Did the updates really improve the AI?
2- Considering I'm not an experienced strategist, but at least a quite smart player, which difficulty setting do you recommend?
EDIT: Quoting IGN:
[i]
(...) the computer AI scarcely knows what to do against a built-up town with walls. Since you can see with your own eyes that a city has walls, and won't attack it without a wall-breaking unit like a cannon or giant in your ranks, the game's overall challenge becomes somewhat marred. It's too easy to fortify all your towns, leave a token defender to hold it, and then take the rest of your force out for more conquest and slaughter. Yet at the same time, unless you put the computer AI on its hardest setting, the AI is reluctant to fortify, meaning it's usually pretty easy to take its cities.
Not that I have a big problem with putting all the non-player empires onto the hardest AI setting -- in fact you have to, if you want a challenge -- except for one thing: at this setting, it also cheats (...) Even after the first patch (version 1.1), the AI kept cheating, although the patch did noticeably improve the AI's otherwise lackluster decision-making. [/i]
http://pc.ign.com/articles/161/161983p1.html
Post edited December 04, 2010 by orakiorob