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Hi,
I recently started playing AoD. Am I blind or is there no player location icon in the city map? My camera often goes crazy, which makes the navigation difficult, and having no location icon doesn't help...
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Janusushi: Hi,
I recently started playing AoD. Am I blind or is there no player location icon in the city map? My camera often goes crazy, which makes the navigation difficult, and having no location icon doesn't help...
Hi,
Yes, there is no player mark on the map, but there is an icon that centers the camera on the player (hotkeys: shift+z).
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Sunfire7: Yes, there is no player mark on the map, but there is an icon that centers the camera on the player (hotkeys: shift+z).
I know, but it still doesn't help with finding out where in the map you actually are! Why would anyone make a map without a player mark? :(
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Sunfire7: Yes, there is no player mark on the map, but there is an icon that centers the camera on the player (hotkeys: shift+z).
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Janusushi: I know, but it still doesn't help with finding out where in the map you actually are! Why would anyone make a map without a player mark? :(
Since AoD is:
1) more a text-heavy RPG with attached combat (like Space Rangers), rather than modern open world sandbox games (like Fallout 4),
2) has small locations (except Maadoran),
so devs decided to dispense without the PC mark on the map.
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Sunfire7: Yes, there is no player mark on the map, but there is an icon that centers the camera on the player (hotkeys: shift+z).
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Janusushi: I know, but it still doesn't help with finding out where in the map you actually are! Why would anyone make a map without a player mark? :(
Answer: I guess to keep the illusion that you're wandering around a post-apocalyptic world where electronics don't exist? IMO it would kind of kill that illusion if the map had a blip on it that indicated where you are. Well kind of...

You could always use the map to "warp" to somewhere, and then you'll know exactly where you are! ;)

Though on a slightly different (but still related) note, most locations that are indicated on the map have a corresponding in-game "label" - e.g. a sign on a building or something, such as blacksmiths and the like. Not all of them, but most of them - and out of the ones that don't, you may find the game popping up with text descriptions and the like (at least in Teron).

Personally, I reckon they've done such a fine job on the graphics that I actually enjoyed scrolling around and checking out everything in the "game view" before I actually moved anywhere. Maybe that's just me though...

Oh and it could be worse - have you played Else Heart Break()? ;)