Posted May 09, 2016
What's next for 8-Bit Armies?
Hi everyone!
We have been listening to your feedback, improving the core game, and figuring out what’s next. Now, a couple weeks after launch we have a plan we wanted to share with all of you.
SWITCHING GEARS…
Since April 22nd we have spent a great majority of our time responding to your suggestions for improvements, or helping with compatibility issues – or whatever happens to be on your mind. Four updates in the first two weeks (with another one planned for tomorrow) has kept us busy, but we wanted to be sure the game was in great condition before switching gears to adding more content - like our next faction. Over the next month we’re going to continue handling any issues that appear, but also slow down the frequency of patches as we switch back into “future content mode”.
COMING SOON?
Right from the start, we wanted to let you know we have plans to expand the game by placing a teaser on the main menu. We received some really great ideas from you on what we should do next, and where the existing single faction feels a little light. Today, we’re glad to announce that we have begun work on the second faction! We expect to share more information about it in about 2 weeks, and also start looking for beta testers around that time. We’ll put a call out for volunteers in the forums and in Discord chat as soon as there's something ready to play. Stay Tuned!
OTHER REQUESTS….
We have had many requests for more units, multiplayer features, and all kinds of other additions to the game – many of these feature improvements have already been added. We also know that a lot of people want to build, share, and play their own maps – and we’re happy to report that work on the map editor has already begun. It’s a big task and there are some obstacles to getting it ready but our goal is to get it released in May if everything goes well.
ROADMAP AND PRIORITIES
Since we’re a small team, and there is so much we want to do, there has to be some prioritization to determine what gets done first – mostly due to your feedback. Our plan (subject to change) for the next couple months looks like this…
MAY:
•Ongoing Updates & Improvements
•Map Editor!
•More Maps!
•Faction 2 Beta-Testing
JUNE:
•Ongoing Updates & Improvements
•Faction 2 Release
•Additional Campaign (Co-Op/Single Player) Missions
•Balance adjustments as necessary
•Planning for what's next...
And somewhere in May or June we are planning to support localized content. We're currently working on this, but a delivery date has not yet been nailed down.
As always, we appreciate the great support you have for us, the development team. We read the forums every day and your posts are sparking lots of side discussions in the hallways here. Thanks again, and please continue to let us know what you think!
-8Bit
Source
8-Bit Armies un forum steam
http://steamcommunity.com/app/427250/discussions/0/364040961433307787/
Hi everyone!
We have been listening to your feedback, improving the core game, and figuring out what’s next. Now, a couple weeks after launch we have a plan we wanted to share with all of you.
SWITCHING GEARS…
Since April 22nd we have spent a great majority of our time responding to your suggestions for improvements, or helping with compatibility issues – or whatever happens to be on your mind. Four updates in the first two weeks (with another one planned for tomorrow) has kept us busy, but we wanted to be sure the game was in great condition before switching gears to adding more content - like our next faction. Over the next month we’re going to continue handling any issues that appear, but also slow down the frequency of patches as we switch back into “future content mode”.
COMING SOON?
Right from the start, we wanted to let you know we have plans to expand the game by placing a teaser on the main menu. We received some really great ideas from you on what we should do next, and where the existing single faction feels a little light. Today, we’re glad to announce that we have begun work on the second faction! We expect to share more information about it in about 2 weeks, and also start looking for beta testers around that time. We’ll put a call out for volunteers in the forums and in Discord chat as soon as there's something ready to play. Stay Tuned!
OTHER REQUESTS….
We have had many requests for more units, multiplayer features, and all kinds of other additions to the game – many of these feature improvements have already been added. We also know that a lot of people want to build, share, and play their own maps – and we’re happy to report that work on the map editor has already begun. It’s a big task and there are some obstacles to getting it ready but our goal is to get it released in May if everything goes well.
ROADMAP AND PRIORITIES
Since we’re a small team, and there is so much we want to do, there has to be some prioritization to determine what gets done first – mostly due to your feedback. Our plan (subject to change) for the next couple months looks like this…
MAY:
•Ongoing Updates & Improvements
•Map Editor!
•More Maps!
•Faction 2 Beta-Testing
JUNE:
•Ongoing Updates & Improvements
•Faction 2 Release
•Additional Campaign (Co-Op/Single Player) Missions
•Balance adjustments as necessary
•Planning for what's next...
And somewhere in May or June we are planning to support localized content. We're currently working on this, but a delivery date has not yet been nailed down.
As always, we appreciate the great support you have for us, the development team. We read the forums every day and your posts are sparking lots of side discussions in the hallways here. Thanks again, and please continue to let us know what you think!
-8Bit
Source
8-Bit Armies un forum steam
http://steamcommunity.com/app/427250/discussions/0/364040961433307787/