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Sherlock Holmes: Nemesis - Remastered

in library

3.5/5

( 24 Reviews )

3.5

24 Reviews

English & 4 more
Offer ends on: 07/10/2025 09:59 EEST
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9.990.99
Lowest price in the last 30 days before discount: 0.99
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Sherlock Holmes: Nemesis - Remastered
Description
A battle of wits between two of the most famous characters in popular literature Sherlock Holmes goes back to investigate the gentleman thief case in the remastered edition of Sherlock Holmes Nemesis! This traditional Point & Click has been rethought to take advantage of the series' latest innovati...
User reviews

3.5/5

( 24 Reviews )

3.5

24 Reviews

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Product details
2010, Frogwares, ...
System requirements
Windows XP SP2 / Vista / 7 / 8 / 10, Pentium4 2.0Ghz/AthlonXP 2000+, 1 GB RAM, 256 MB DirectX 9 comp...
Time to beat
9.5 hMain
12 h Main + Sides
12.5 h Completionist
10.5 h All Styles
Description
A battle of wits between two of the most famous characters in popular literature

Sherlock Holmes goes back to investigate the gentleman thief case in the remastered edition of Sherlock Holmes Nemesis! This traditional Point & Click has been rethought to take advantage of the series' latest innovations, such as the new 3rd person camera which allows to enjoy each scene as a whole, and the help system to assist players in need.
  • 2 points of view: enjoy the new 3rd person gameplay which brings a new dimension to the original game, or immerse yourself in London with the first person view.
  • A battle of wits between two of the 19th century's greatest characters: the experienced Sherlock Holmes against the very ingenious Arsène Lupin. Will you be up to the challenge?
  • A new help system indicates to the player all the noteworthy interactive zones
  • Beautiful London and its faithfully recreated famous monuments (Buckingham Palace, the British Museum, the National Gallery, London Tower...) as investigation sites.
  • Interrogate more than 40 characters, find, use and combine hundreds of items, documents and clues to lead your case to its closing.

© Copyright 2000-2016 Frogwares. All rights reserved. Frogwares, Frogwares logo are trade marks or registered trade marks of Frogwares in France and/or other countries. Other marks and brands are the properties of their respective owners.

Goodies
soundtrack (MP3)
System requirements
Minimum system requirements:

Please Note: The use of special symbols and non-standard characters in your Windows username and/or installation path may cause compatibility issues when attempting to run Sherlock Holmes: Nemesis - Remastered.

Please Note: The use of special symbols and non-standard characters in your Windows username and/or installation path may cause compatibility issues when attempting to run Sherlock Holmes: Nemesis - Remastered.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
9.5 hMain
12 h Main + Sides
12.5 h Completionist
10.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2010-05-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Company:
Size:
1.8 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
français
audio
text
italiano
audio
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русский
audio
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Overall most helpful review

Posted on: June 10, 2018

tommish911

Verified owner

Games: 23 Reviews: 8

Insanely hard Adventure game from Hell

Being a fan of adventure games and especially the detective SH Games, I wanted to try this notoriously acclaimed game, despite all the bad critism I could read about this opus of the series. Anyway...after completing all the games of the series, I had to finish with the Holy Grail. When you are a fan, skipping one episode is not an option. Well, I must say I have not been disappointed at all and that the few game reviews I could read here and there were pretty accurate: this game is pure Hell. The title itself: Nemesis, that means "Vengeance" in ancient greek by the way is pretty well appropriated when it comes to solve the mysteries and try to break through the enigmas of this horrific game. Nemesis, vengeance ? Is this game a vengeance against all the casual gamers out there ? Is it a sign of rebellion against the casualization of the adventure games trend of those last years. If the response is yes, the aim is perfectly reached. I do not know if this game is the most "harcore" adventure game ever created, but, it probably is amongst the few titles that can compete for that title. - First of all, the game is insanely long. Once you solve a very hard and long sequence (like the Museum and the paintings...no spoiler intended here in case some people had the courage to really solve this sequence without the help of a Walkthrough), you think you made good progress and that the plot and story is going to advance...big mistake. The same slow pace prevails, and the same insanely hard and not intuitive gameplay sequences will follow. - Hopefully, the remastered version offers the possibility to highlight the active zones on the screen to ease the ...pain...hmm...I meant, progression in the game. - The game is no rewarding whatsoever in its progression. For example, the Painting Sequence (in the Museum) for example, could easily be a sequence towards the end or even leading to the ending of a classic with average difficulty game. (if you compare to other SH games with a lower difficulty). Here, it is just, basically the beginning of the game. And as mentionned before, solving a sequence won't bring any sense of accomplishment or triggering even the smallest cutscene. Nope. This is just for the pure pleasure of solving insanely difficult sequences and mini-games. -The graphics are outdated: well, I would not put that as a bad point since when you play that kind of games, you know that you are not quite there for the "graphics" or for the quality of the textures of audio. - Even with the help of a walkthrough, some game sequences are difficult to solve, hard to find, or not intuitive. Basically, all the actions must be accomplished by deducing the intentions of Arsene Lupin's Evil Plan to outgrow's SH intelligence...and I must say Arsene is pretty good at creating evil schemes that seem unsolvable to the flock of mortal players (or am I really that bad at solving mysteries ?) An example of that is finding the code of a lock for a crate at the start of the museum. Nothing of interest in this crate really...but findind the combination of that code will need calculations and deductions that outgrow difficulty that you can find in other SH games. And it is just opening a pointless crate that has no major incidence on the plot... - If new modern era SH games brought intuitive clue and deduction trees, nice cutscenes and a cinematic and emphatic style for the scenario, none of that can be found here. Sorry for the insisting references to the "evil" aspect of this game, but I cannot see any other adjective to describe a game, that seems like a neverending sequence of painful gameplay sequences with no reward at all. In conclusion, I would say that this game is to be reserved to purists, people who genuinely dedicated their gaming spare time to the Sherlock Holmes cause and that are not afraid to renounce or even question themselves about why on earth would they enjoy playing such a "game". I put quotation marks because to this day, I thought "playing a game" was meant to have fun from it at some point. Maybe I was wrong... When even a game is hard to play with a walkthrough, one has to have faith into one's talent to solve mysteries. For all those reasons, I put 2 stars beause I think despite all of those negative elements...this game is a unique gem, maybe the most frustrating and difficult adventure game ever created to the day. In an era where casual games for casual gamers are the rule, maybe this title will retrospecively be remembered as a milestone in video-games. Or maybe, symbolise the end of an era.


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Posted on: January 31, 2020

chlop

Verified owner

Games: 2568 Reviews: 106

Too clever for its own good

Nemesis is one of the more interesting games in the series, but also one of the more clunky it has to offer. On paper it's a fairly interesting concept - Holmes has to battle a foe of equal wit, rather than a run-of-the-mill investigation, and due to the foe being a master thief with a penchant for theatrics, you get a lot of riddles and puzzles to solve throughout. Sadly, the puzzles are either incredibly obscure, or so easy that the wording to the puzzles has to compensate, and makes them sometimes more obscure than a tough but solvable riddle. Frankly, a lot of the riddles point to an item or location where you get another riddle, rinse and repeat. There are some interactable puzzles thrown in between, but their difficulty varies greatly, and they usually require a lot of trial and error. There is an attempt to break the monotonous puzzle solving and riddle hunting by having Watson perform unimportant tasks in between, but it comes off as cheap - such as a segment where you need to search your Baker street apartment for loose change. Which diverts attention from riddles that ask you to measure a stack of books, measure another stack of books, subtract one number from the other, and insert the result into the library's catalog system. Frankly, if you couldn't highlight hotspots by using the space key, this game would be intolerable. Levels are large, empty and full of invisible walls. I found the best way to move around the levels is in first person, where you're a floating camera that can get into almost every nook and cranny, and move really fast. In fact, many puzzles require you to use that perspective, otherwise you'll miss a lot of the level. Watson is still the imbecile he is in the series, but weirdly enough, Holmes seems to be sleep walking throughout the entire game. The one bright spot about this game is that we finally get to escape Baker street and its vicinity. Makes it feel like a proper game, and not a recycling of assets, like previous games.


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Posted on: March 10, 2019

kanamor392

Verified owner

Games: Reviews: 60

Harder than it should, but good game

RECOMMENDED: Flawed design that confuses time spent with fun, but the in-game strategy guide and interesting plot save it. GAMEPLAY: In a given environment, outdoor or indoor, you have to look around for clues (a little) and solve puzzles (a lot) to try and stop Lupin's theft spree. While I think Sherlock is a detective, not a puzzle solver, in this game (unlike others in the series) the puzzles make sense -Lupin is rubbing Holmes' nose in them for fun. And it's fun -for him. For you it can be really frustrating because some are needlessly complicated. TOO LINEAR: early in the game, you come across a very interesting room and a very suspicious box. Being a detective, you try to investigate but you can't do anything with the room (until very later, when you have already investigated everything else) nor with the box (until later, when Surprise! it's too late). I complain because you feel robbed of your agency as a detective -noticing things, being suspicious, is not an asset but a source of frustration -you won't notice something's wrong until the game decides you will. At other times you have to notice something you normally wouldn't, because the designers need you come back to it later. Since there's no reason to notice it they won't allow you to proceed until you do. Hopefully it won't take you too long to realize it. HARDER THAN IT NEEDS TO BE: At some point you need a source of information to proceed. Instead of letting Holmes realize it with his superior intellect and ask for it to the helpful people around him, you have to roam the environment several times, realize you need X at Y, go for it, come back, then repeat. Or more likely, roam around, find X, roam some more, then realize it might be useful at Y. While it fits with the plot (Lupin playing games with you) it feels more like the designers think solving a 15 minute puzzle in two hours is good design. Still, this game is way better than the abominable The Awakened and the disappointing Jack the Ripper.


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Posted on: August 10, 2020

GCC50

Verified owner

Games: 66 Reviews: 28

not half as clever as it thinks it is

Once again you don the deerstalker of the most famous of all consulting detectives. Set some time after the awakening, Sherlock Holmes receives a letter from the worlds most famous thief...no not raffles, but Arsene Lupin. This man has a real bee in his bonnet about England, and decides to take it down a notch or three. To this end, he will commit a number of crimes. Its up to Sherlock and his dependable companion Dr. Watson to stop him. Thats the premise at least. The reality is a series of linked silly hard puzzles, forming a really tedious obstacle course/scavenger hunt and of course everyones favourite "hunt the pixel" game. Arsene is of course taking the absolute micheal out of Sherlock and poor old sherlock is always one step behind. Which in itself is incredibly frustrating. For example, with the opening scene at a museum, the player is pretty much aware of who the villain is, and where he is hiding. But the game forces you to play Mr Lupins little clue hunt. Even when you are quite aware of his 2nd target, the game still forces you to play one of the most absurd clue hunts involving, taking down the dates of certain paintings and doing a little math to solve the riddle of where Lupin had been hiding, even though you already knew that. And then running around the museum and finding clues to point out what he was going for next, although the game had already hinted quite strongly at what that would be. No real sense of accomplishment or indeed any real sense of being a detective. Just a sense that you are a chump for playing Lupins game and annoyed that the game wouldn't let you short circuit this nonsense because you had figured this all out before you even began the clue hunt. You'd think this was the end, but sadly no. what you get as a reward is another riddle to another location. rinse & repeat. this is one to avoid frankly


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Posted on: October 1, 2022

MrKevvy

Verified owner

Games: 248 Reviews: 6

Some issues but overall enjoyable

I think that some may be missing the "?" hint icon when stuck... I did for a while. I did find some issues with the puzzle mechanics and progression. For example there are multiple correct results for the Roman numeral puzzle, but it seems only one is recognized. One important object near the endgame when found can't be picked up until later when it is needed... no reason it could not be earlier forcing more wandering around the grounds because fast travel wasn't working. But I still give it 4/5 because it kept me going for a month of occasional evenings which is an excellent value for a couple of bucks on sale. The atmospherics, interiors and artwork are very good, and the music, while not original, is well-chosen for the era and adds well to the ambiance.


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