DREAM. DIE. WAKE. REPEAT.
Dreamscaper is an endlessly replayable Action Roguelike with a waking/dreaming gameplay cycle. By night, delve deep into your subconscious, facing nightmares in an ever-changing world filled with unique items, abilities, and challenges. By day, explore the city of Red...
Dreamscaper is an endlessly replayable Action Roguelike with a waking/dreaming gameplay cycle. By night, delve deep into your subconscious, facing nightmares in an ever-changing world filled with unique items, abilities, and challenges. By day, explore the city of Redhaven, build relationships and unlock permanent upgrades in order to take on the next dream stronger than ever.
Features
Lean into the nightmares and make the rush of permadeath your ally.
Use lucid powers to manipulate the elements, warp space, and even control time itself.
Battle bosses that embody Isolation, Fear, Negativity, Loss and more.
Upgrade a multitude of surreal items and discover powerful artifacts.
Live Cassidy's waking life and uncover the mystery of her story.
MASTER DEEP COMBAT SYSTEMS
A rich, expansive combat system that rewards skilled play. Use careful positioning, exact timing and quick reflexes to defeat foes with an abundance of combat options.
Each weapon class in Dreamscaper is unique, from rending the earth below your nightmares to whipping a yo-yo into their faces. You’ll have a myriad of ways to approach combat.
Enemies and bosses in Dreamscaper are representations of Cassidy's most negative emotions. Vanquish those deadly foes to clear the dark miasma surrounding her.
OVERCOME THE NIGHTMARE
Adventure through beautiful, haunting dreams to discover untold secrets, vanquish nightmares, and upgrade your gear all while uncovering Cassidy’s story as you plunge through her subconscious. Each dream is another peek into Cassidy’s memories and experiences.
Live Cassidy's waking life and forge friendships with the people around her. Empower Cassidy with their hopes and memories to dispel the darkness of her nightmares.
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I've seen some comparison to Hades being made, which makes sense. However, this game has decidedly a slower pace, and expects you to enjoy your time with the NPC in addition to the fighing in dreamworld. Also: by design, you are nudged toward changing your loadout mid run, which was initially a bit off-putting to me. After a while, I partly leard to build around that limitation, and partly I simply started to enjoy some variety.
Overall: a strong recommendation
It is a pretty by the book action rpg roguelike with progression mechanics tied to a VN like friend system.
If that's too many terms -
Think a simpler Hades with a friendship meter rather than extensive dialogue.
For the most part gameplay is well done but doesn't try new things save a few quirky items-
Controls are good, combat is fairly smooth, with parry and dodge mechanics and a fairly fast pace.
Perfects require a bit of rhythm for some bonus damage and bosses has some simple patterns to learn to mastery/cheese.
The issue is that almost all of its "character" or unique aspects, I didn't really care for.
I didn't like the blocky 3d art style.
I didn't care for the story or the piecemeal way it's told.
The progression system is slow and it didn't make me want to try and beat it on harder difficulties (I finished at 25% completion with 15 runs, so maybe 10hrs? 40hr for completion sounds about right).
I tried the harder settings for a bit and it also made the combat way more hit and run, in an unfun kind of way.
The gift guesswork matchup was better than the typical give a thousand swords to the sword lover, but like the other progression too slow for me.
Much of this is obviously subjective, but still can't think of recommending it to someone unless they really like the genre already.
Time waste garbage doesn't good as critics rate. That's why I changed my rate from 2 to 1.
The whole game is satisfied at overall looking controling and time limitation.
But this game is extremely Discriminate our ranged player, the melee hit control doesn't affects, the minions are strong, the boss is impossible to defeat. Every single run give a pitiful few odds and doesn't help at all. The weapon in stage are unupgradable and useless. Progress is super waste times, I choose to refund and leave negative review instead even use modifier to cheat currencies.
A SUPER "ROGERLIKE" GARBAGE I HATE. I HATE ROGERLIKE, EVERYKIND.
I HATE TO DIE EVERYTIME. I WISH YOU MAKERS DIE IN REAL WORLD AS MUCH AS THE CHARACTER DIES IN THE DREAMWORLD!!
Like a copycat of Lamb Cult combined Biomutant system but you need to learn much more lot from them.
SUPER-DUPER ANNOYING and FRUSTRATED.
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