Yomawari: The Long Night Collection

Yomawari: The Long Night Collection (2018)

by Nippon Ichi Software, NIS America
Genres:Adventure, Puzzle
Themes:Action, Horror
Game modes:Single player
Story:Traverse the haunting world of Yomawari: Night Alone as a young girl searches for her sister, or share in the terror facing schoolgirls Yui and Haru in Yomawari: Midnight Shadows. Uncover the mysteries plaguing a rural Japanese town, hide from the things lurking in the night, and maybe get home alive...
user avatarAdded by @Lloydea
Vote to bring this game to GOG and help preserve it.
33
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Yomawari: The Long Night Collection?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Yomawari: The Long Night Collection and inspire others.
Those games also need your vote!
Fractured Space
Fractured SpaceFractured Space is a 5-v-5 team-based space combat game. Control your gigantic capital ship to seize mines and bases for team resources and buffs. The intensity of a shooter combines with deep tactical decision making as you battle over five sectors to finally capture the enemy team's home
Action
Science fiction
Action
Science fiction
39
4
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 948
547
Remnant: From the Ashes - Complete Edition
Remnant: From the Ashes - Complete EditionTake home the complete Remnant: From the Ashes experience, as you fight through a post-apocalyptic world overrun by monstrous creatures - fighting to restore humanity while overcoming hordes of deadly enemies and epic bosses alone, or alongside up to two other players. In the Swamps of Corsus DLC, delve deeper into the story of the Iskal Cult on the marsh world Corsus, and take on the intense challenge of the rogue-like Survival Mode - start with a pistol and scrap, and see how long you can survive in a single playthrough against enemies and bosses that grow stronger In the Subject 2923 DLC, pick-up where the Remnant: From the Ashes story left off, in a brand-new campaign where you will traverse unfamiliar zones, meet unexpected allies, and conquer new threats as you seek to put an end to the Root once and for all.
Action
Fantasy
Action
Fantasy
53
Nightbreed: The Interactive Movie
Nightbreed: The Interactive MovieThis is a mixture of action and adventure in a game based off of Clive Barker's movie "Nightbreed" (which is based of Barker's novella Cabal). You play Aaron Boone, the main character from both the book and the movie. Boone is attempting to get to a planet of bliss called Midian. His attempts at gaining acceptable go wrong when he is bitten by a cannibal, and the Police of Earth find Midian and set out to destroy it. Boone must stop them. The game has several different sequences, most arcade based, trying to bring sequences from the movie to life on the computer screen. There are eight action types from driving to Midian, running from Peloquin the cannibal, or fighting 'The Mask', a serial killer whom Boone is mistaken for.
Action
Horror
Action
Horror
41
Star Trek: The Next Generation - Future's Past
Star Trek: The Next Generation - Future's PastFrom the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication: Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it). Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.
Action
Science fiction
Action
Science fiction
87
Star Trek: Borg
Star Trek: BorgTravel back in time with Q in this rather unforgiving FMV game.
Science fiction
Science fiction
3 416
2
Crackdown
CrackdownCrackdown is an open world, third-person shooter video game for the Xbox 360. Set in the fictional Pacific City, the player controls a biologically enhanced Agent, tasked with defeating three crime lords and their organized crime syndicates. The Agent's abilities improve by defeating both crime lords and their supporters, as well as by completing optional activities, such as street races and scavenger hunts. The gameplay is nonlinear: instead of following a rigid mission sequence, players are free to select the approach to completing their missions and activities. The game features a two-player cooperative play mode via Xbox Live. Crackdown, initially planned for release on the original Xbox console, was envisioned as a vast world in which players could experiment and explore freely. Microsoft Game Studios bundled specifically marked copies of Crackdown with an access code to the multiplayer test version of the much-anticipated Halo 3 Beta. The game sold 1.5 million copies in its first six months of release because everybody wanted to play Halo 3. It received positive reviews and has garnered several awards for its innovative gameplay. Crackdown was a free download (for Xbox Live Gold members only) from August 1st, 2013 to August 16th, 2013 as part of the Xbox 360 "Games With Gold" (Xbox Live) program.
Open world
Action
Science fiction
Sandbox
Open world
Action
Science fiction
Sandbox
275
3
Jurassic Park Interactive
Jurassic Park InteractiveThe power is out... The dinosaurs are loose... And only you stand between the guests and their certain demise! Take your place in the control room and use the computer systems and security cameras to locate those guests and help them to safety. But be careful... The jungle is crawling with Spitters ready to ambush you with their deadly venom. Can you zap them in time with your electro-stun gun? So prepare to enter a world of spectacular computer rendered graphics and live action video sequences including scenes from the most popular motion picture of all time - the world of Jurassic Park Interactive!
Action
Science fiction
Action
Science fiction
80
Nocturne
NocturneNocturne is a survival horror adventure video game set in the late 1920s and early 1930s – the Prohibition and Great Depression era. The player takes the part of The Stranger an operative of a fictional American Government secret organization known as "Spookhouse", which was created by President Theodore Roosevelt to fight monsters. He investigates four strange cases and saves people from classic monsters such as werewolves, zombies, and vampires.
Action
Fantasy
Historical
Horror
Science fiction
Survival
Action
Fantasy
Historical
Horror
Science fiction
Survival
7 747
26
Star Trek: Captain's Chair
Star Trek: Captain's ChairA simulated tour of the bridges of five ships from the show. View the bridges from various angles and interact with their consoles.
Science fiction
Science fiction
240