The Witch's House

The Witch's House (2012)

by Fummy
Genres:Role-playing (RPG), Adventure, Indie, Puzzle
Themes:Horror, Thriller, Mystery
Game modes:Single player
Story:The Witch's House falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. Among other entries in the genre such as Ib and Ao Oni, The Witch's House surprised fans with pixel-art that conceals truly frightening horror. The Witch's House is deliberately designed with traps at almost every turn--sudden death is unpredictable and it keeps players on their toes. Anything can happen at any time.Show more
user avatarAdded by @WELL1NGTON
Vote to bring this game to GOG and help preserve it.
24
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of The Witch's House?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with The Witch's House and inspire others.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
76 198
511
Jetpack
JetpackJetpack is a platform game available as freeware, originally published as shareware by Software Creations in 1993. The object of the levels is to collect all of the green emeralds scattered around the level while avoiding obstacles and enemies. Once accomplished, a door opens which the player must go through in order to advance to the next level. There is a single player, and a local multiplayer mode. The multiplayer mode supports up to eight players, where players take turns on the same machine. The player is aided in his quest by a jetpack and a phase shifter, which allows tunnelling through certain walls. The environments, which usually consist of mazes of bricks, also feature vines, gold, ladders, ice, boxes, pillars, and conveyor belts. Other obstacles include jagged rocks, force fields, teleport pads, and indestructible bricks. In order to keep his jetpack running, the player has to collect fuel, by means of single/double tanks or fuel grids. The game includes a simple level editor. Numerous levels have been published on Adept Software's website. The registered game features 100 pre-built levels. The developers also released a hintbook containing screenshots and a short piece of advice for every level.
Action
Educational
Action
Educational
48
3
Dreamweb
DreamwebThe protagonist and anti-hero is named Ryan, a bartender in a futuristic dystopian city who has been plagued by strange dreams of an entity known as the Dreamweb
Action
Science fiction
Action
Science fiction
2 113
6
Boogerman: A Pick and Flick Adventure
Boogerman: A Pick and Flick AdventureBoogerman: A Pick and Flick Adventure is a 2D platform video game created by Interplay Entertainment and released for the Sega Mega Drive/Genesis in 1994 and later on the Super Nintendo Entertainment System (SNES) in 1995. The Genesis version was also released on the Wii Virtual Console in North America on November 24, 2008 and in Europe on December 12, 2008. The game's lead character also made a cameo appearance as a playable character and the rival of Earthworm Jim in Interplay's ClayFighter 63⅓.
Action
Comedy
Action
Comedy
60
1
Math Blaster: Episode One - In Search of Spot
Math Blaster: Episode One - In Search of SpotA follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun. The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only).
Science fiction
Educational
Kids
Science fiction
Educational
Kids
63
Math Blaster: Episode Two - Secret of the Lost City
Math Blaster: Episode Two - Secret of the Lost CityMath Blaster Episode II: Secret of the Lost City is an educational game for learning math in 4th grade. Re-released in 1997 as Math Blaster: Ages 9–12 and 1999 as Math Blaster for 4th Grade respectively.
Science fiction
Educational
Kids
Science fiction
Educational
Kids
54
Mischief Makers
Mischief MakersMischief Makers is a Single-Player Video Game for the Nintendo 64 that was released in the United States on October 1st, 1997. The protagonist is the Ultra-Intergalactic-Cybot G, Marina Liteyears. She must protect the clumsy and lighthearted Professor Theo from the evil emperor. While visiting Planet Clancer, the Professor is suddenly kidnapped by the empire, and thus starts our game. The player must travel to different worlds and utilize widely innovative and different modes of gameplay to save the professor. To get 100% completion one must collect a golden gem in each stage and achieve super fast completion ranks.
Action
Comedy
Science fiction
Action
Comedy
Science fiction
141
2
Parasite Eve II
Parasite Eve IIParasite Eve II is an action role-playing survival horror video game released exclusively for the PlayStation. The game was developed by Square and published in Japan in 1999 and in both North America and, unlike the previous game, in PAL regions in 2000. It is the sequel to Parasite Eve and the second game in the series of the same name. Parasite Eve II is set several years after the events in the original game. The protagonist from the first game, Aya Brea, also features in this game as the playable character. She becomes involved with another outbreak of Mitochondrial creatures. Gameplay diverges from the previous game: battles take place in real time and the area of action is less restrictive. The approach is more typical of traditional survival horror games, although some role-playing elements are retained.
Action
Horror
Science fiction
Survival
Action
Horror
Science fiction
Survival
12 695
38
The Chronicles of Riddick: Escape from Butcher Bay
The Chronicles of Riddick: Escape from Butcher BayEscape from Butcher Bay is set in the futuristic science fiction universe of the Chronicles of Riddick franchise, and is a prequel to the film Pitch Black. The game takes place inside Butcher Bay, a maximum-security prison from which no prisoner has escaped. The facility - constructed on a barren planet - contains three increasingly secure holding areas, and a subterranean mining operation.
Action
Science fiction
Stealth
Action
Science fiction
Stealth
18 424
60
Metal Gear Solid 4: Guns of the Patriots
Metal Gear Solid 4: Guns of the PatriotsMetal Gear Solid 4: Guns of the Patriots is the final canonical Metal Gear game to feature Solid Snake as the main character. The gameplay of the previous games have been kept along with some new features, such as the ability to roll on your back and also to hide in bins scattered around the environment. Most of the story and the relationship between the characters are explained through cut-scenes with a considerable length, so knowledge of the prior games is recommended to fully understand the story. The game also features a complex multiplayer mode entitled Metal Gear Online with some original missions based on the stealth aspects of the single-player games.
Action
Fantasy
Historical
Stealth
Survival
Action
Fantasy
Historical
Stealth
Survival
17 958
24