Sandy & Junior Aventura Virtual

Sandy & Junior Aventura Virtual (2003)

by Green Land Studios
Genres:Adventure, Platform, Puzzle, Simulator, Tactical
Themes:Action, Stealth
Game modes:Single player
Story:Sandy & Junior: Aventura Virtual is a stealth and action-adventure game developed by the Brazilian company Green Land Studios and published by Brasoft, starring the pair of pop singers Sandy & Junior.
user avatarAdded by @AlZero
Vote to bring this game to GOG and help preserve it.
6
Trailers and screenshots
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Sandy & Junior Aventura Virtual?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Sandy & Junior Aventura Virtual and inspire others.
Those games also need your vote!
Vampire: The Masquerade - Bloodhunt
Vampire: The Masquerade - BloodhuntBloodhunt is a thrilling free-to-play battle royale game set in Prague consumed by a ruthless war between vampire clans. Use your supernatural powers to hunt and outsmart your rivals and Inquisition soldiers in this third-person action shooter. Gear up, feed on potent blood to grow in power, defy gravity to strike from anywhere, and dominate the night!
Action
Thriller
Survival
Action
Thriller
Survival
35
Shin Megami Tensei IV & Apocalypse: Double Hero Pack
Shin Megami Tensei IV & Apocalypse: Double Hero Pack
Fantasy
Fantasy
182
Viewtiful Joe: Double Trouble!
Viewtiful Joe: Double Trouble!You can play a movie action hero turned real action hero in Viewtiful Joe: Double Trouble. Viewtiful Joe: Double Trouble is a cel-shaded, side-scrolling action game that combines both puzzle-solving and platformer gameplay. Viewtiful Joe: Double Trouble makes use of both screens and the touch capabilities of the Nintendo DS to help you solve puzzles and progress through the game. Joe's sister, Jasmine, also makes her first appearance in the series to help him out.
Action
Comedy
Action
Comedy
181
Viewtiful Joe
Viewtiful JoeJoe is no ordinary man and Viewtiful Joe is no ordinary game. Capcom's new superhero action game mixes funky cartoon-style visuals with classic side-scrolling gameplay and introduces the world's quirkiest million dollar action hero. More than just any ordinary dude, Joe must transform into the ultimate superhero. It's up to you to activate the correct view mode like "slow" or "zoom in" in order to clobber your enemies with beautiful style. You can also speed up or slow down your visual effects for even more "viewtiful" moves. Viewtiful Joe mixes an innovative viewpoint with an amazing stunt-filled action movie universe.
Action
Comedy
Action
Comedy
677
5
Shining Force EXA
Shining Force EXAA bitter war between two world superpowers has raged on for decades with armies of beasts and demons devastating the people and the land. With both sides deadlocked, two young heroes rise up to begin a heroic journey to stop the fighting and unite the divided world. As either Toma, a talented sword fighter boy, or Cyrille, a cunning female sorceress, you'll venture into a stunning world of swords and sorcery teeming with a huge variety of tribes. With aggressive offensive and defensive strategies, you'll lead your battle party into combat while protecting your home base, the Geo Fortress, from massive attacks.
Action
Action
410
1
Discworld II: Mortality Bytes!
Discworld II: Mortality Bytes!Discworld II: Mortality Bytes! is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe). In Discworld II the player controls Rincewind the "wizzard" (voiced by Eric Idle, as in the previous game) who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The plot borrows from a number of Discworld books, most notably Reaper Man, Moving Pictures and Lords and Ladies. It all begins in a quiet Ankh-Morpork street, where Rincewind and The Librarian inexplicably fail to die from a nearby cart-bomb explosion. The odd event is not shared by them alone however: occurrences of the newly dead re-awakening and disturbing the populace are being reported all over the city, prompting the Archchancellor of Unseen University to halt his usual activities of feasting and merrymaking, and to take charge of the situation. Much to Rincewind's despair, the entirety of this process involves appointing him to the task of finding Death and convincing him to resume his work.
Fantasy
Comedy
Fantasy
Comedy
20 434
14
Viewtiful Joe 2
Viewtiful Joe 2Joe and Silvia are back in this sequel to Viewtiful Joe. This time you have more style, new special moves, and more than 40 new enemies to defeat. Now Joe's trusty aircraft transforms into various shapes to support his activities throughout the game's many stages. In addition to Joe, you can play as Silva, Joe's girlfriend. Call upon the powers of Joe and Silvia, and get ready to both solve new puzzles and save the day.
Action
Comedy
Action
Comedy
663
Jet Set Radio
Jet Set Radio“Counter-culture”. Tokyo streets open world. Experience the “rebellion” movement that feels free in a suffocating society. Make friends, increase your fans, and create a movement!
Action
Action
195
Castlevania: Bloodlines
Castlevania: BloodlinesTime refuses to forget the Belmont family's horrifying, bloody destiny. And in 1917 two of its descendants are summoned by fate into epic battle. Their enemy? The most evil incarnation of Castlevania legacy to ever rise from the grave, the vampiress Countess Bartley. This spine-tingling, 6-stage fear-fest overflows with graphic sights and sounds from your worst nightmares. As John Morris, the whip wielding vampire hunter, or Eric Lecarde, master lanceman, you'll pursue the demonic Countess all across Europe before she resurrects Dracula for a final reign of global terror. Alas, her trail of doom is laden with zombies, hideous mutants, grotesque giants, ghouls and ghastly creatures. Taste the sweat dripping into your mouth as you try rescuing yourself from diabolical traps. Feel the torturous strain on every muscle as you wield again and again sacred weapon power-ups such as Holy Water, the Battle Axe, the Crystal Blade Boomerang and the Mirror of Truth. But in the end, make sure you've saved enough strength to scream!
Action
Action
575
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 753
544