Ranch Rush

Ranch Rush (2008)

by Aliasworlds Entertainment, FreshGames, INTENIUM GmbH, MumboJumbo, LLC
Genres:Strategy, Simulator
Themes:Business
Game modes:Single player
Story:In this time-management game, you play Sara, a worker at a greenhouse. Unfortunately, the greenhouse is failing, and the owner is going to sell to a developer in eight weeks. Sara's only chance of saving the nursery is to take over a vacant three acres and turn it into a productive farm. Each week consists of five missions (where you need to harvest certain amounts of each crop) taking place on Monday through Friday, plus a Saturday farmer's market, where each item you sell gives bonus cash. Some items take more time than others to grow, and other items, such as milk, require you to take crops and process them in some way. (For example, taking clover to a cow to get milk in return, or turning tomatoes into ketchup.)Show more
user avatarAdded by @RPD_Officer4781
Vote to bring this game to GOG and help preserve it.
8
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Ranch Rush?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Ranch Rush and inspire others.
Those games also need your vote!
Warhammer: Dark Omen
Warhammer: Dark OmenThis sequel to Warhammer: Shadow Of The Horned Rat is an overhead role playing game in which you play Morgan Bernhardt. The game consists of a series of battles where you view the battle from overhead via a rotatable view. You go through the game managing your army, deciding whether to fight in optional battles, and advancing through a deep and engrossing storyline via a series of conversations played out by talking portraits.
Fantasy
Horror
Warfare
Fantasy
Horror
Warfare
11 678
44
The Sims: Complete Collection
The Sims: Complete CollectionThe Sims is a life-building simulation with emphasis on intimate details of individual characters rather than expansion of an entire society or civilization. You are in control of nearly every aspect of the lives of the individuals who make up your chosen population in the neighborhood. Characters are developed from the ground up and you infuse and mold them with personalities, looks, desires, moods, urges, living arrangements, career and personal choices, life styles, and reactions. The Sims: Complete Collection includes a copy of The Sims and all seven of its expansion packs (Livin' Large, House Party, Hot Date, Vacation, Unleashed, Superstar, and Makin' Magic).
Top
Fantasy
Comedy
Sandbox
Romance
Top
Fantasy
Comedy
Sandbox
Romance
39 037
53
Balatro
BalatroBalatro is a deck-building roguelite where you must play poker hands and earn chips to defeat enemy blinds. Enhance your deck of playing cards, buy Jokers to modify each hand you play, and discover new and wild synergies to win!
1 385
11
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
44 456
1172
Sci-Fi Pinball
Sci-Fi PinballAliens, Buffy the Vampire Slayer, Predator, and The Fly — four of the hottest sci-fi franchises in any universe make for the coolest pinball challenge ever. Rack up your score as over 100 movie clips and sound bites let you relive your favorite scenes. Make daring skill shots and flip your way to 11 minigames that test your skill to the limits. Watch playing fields morph and shift as you climb to higher levels. Which world will you conquer first? Stake out vampires as you search for the Invisible Girl! Take your best shot and discover the mausoleum’s secret passage. Beware of zombies!
Action
Fantasy
Horror
Action
Fantasy
Horror
10
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 797
546
Dune II: The Building of a Dynasty
Dune II: The Building of a DynastyDune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. The single resource in the game is the Spice, which must be collected by harvesters. The spice is converted to credits in a refinery, which are then spent to construct additional buildings and units. There are two terrain types: buildings can only be constructed on stone, while the Spice is only found on sand. However, units moving on sand attract the large sandworms of Dune, who are virtually indestructible and can swallow even large units whole. As levels progress, new and more advanced buildings and units are made available, including structures like a radar station, a repair facility or defense turrets and, for units, various ground troops, light vehicles and tanks. Each House can construct one unique special unit, and, after building a palace improvement, can unleash a unique palace effect.
Science fiction
Science fiction
34 451
30
Enemy Territory: Quake Wars
Enemy Territory: Quake WarsEnemy Territory: Quake Wars is a first-person shooter video game developed by Splash Damage and published by Activision for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. The prequel to Quake II, Quake Wars is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series after Quake III Arena. Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much larger maps and the option of computer-controlled bot opponents. Unlike the previous Enemy Territory games, Quake Wars is a commercial release rather than a free download. Enemy Territory: Quake Wars received mostly positive reviews upon release, although it received some criticism on consoles.
Action
Science fiction
Action
Science fiction
3 285
13
Street Rod 2: The Next Generation
Street Rod 2: The Next GenerationYou're given 3 venues to race your blood thirsty opponent, betting for money and pink slips. The drag race tests how fast you can engage 1st gear. You're ultimate goal is to beat the new king on these three courses that if you do you get to regain your long lost crown and take home his girl, again.
41
1
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
76 538
72