Pokémon Prisme

Pokémon Prisme (2012)

Genres:Role-playing (RPG), Adventure
Themes:Fantasy
Game modes:Single player
Story:Pokémon Prisme is a French fangame developed since 2012 and will make you travel through the different regions with a brand new story mixing the anime, the games and the Pokémon Adventures manga.
user avatarAdded by @Heal.n.Glow
Vote to bring this game to GOG and help preserve it.
6
Trailers and screenshots
Screenshot
Stories about this game (0)
What’s your memory of Pokémon Prisme?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Pokémon Prisme and inspire others.
Those games also need your vote!
Sly Cooper: Thieves in Time
Sly Cooper: Thieves in TimeSly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.
Action
Comedy
Science fiction
Stealth
Action
Comedy
Science fiction
Stealth
870
Magna Carta: Tears of Blood
Magna Carta: Tears of BloodMagna Carta: Tears of Blood is a Korean-made RPG in Japanese style, and a sequel to Phantom of Avalanche; it is set in the same world and has the same protagonist. The game's combat system is turn-based at core, but requires the player to press buttons in a rapid succession and with precise timing to execute attacks. The characters can store up energy to unleash a stronger attack later. Using the technique named Carta, they can also perform various special moves which are based on elemental affinities.
322
1
MagnaCarta 2
MagnaCarta 2Magnacarta 2 introduces an original new storyline driven by intense themes of love, hate, politics, betrayal and the ultimate question of choosing one’s own fate. Players are immersed in the world of the Lanzheim Continent, a conflict-ridden land deeply divided by a fierce civil war.
Fantasy
Fantasy
203
Crash Team Rumble
Crash Team RumbleIn Crash Team Rumble, players can play as Crash, Dingodile, and a host of other friends and frenemies, each of which has their own distinct power, personality, and playstyle, as they compete across wild and varied arenas in four-versus-four team-based online multiplayer action. To lead their squad to victory, players will slide, smash, bump and bash as a team to be the “fur-st” to bank the most Wumpa fruit in their drop-off zone, while simultaneously defending the opponent team’s drop zone. Featuring cross-platform play, Crash Team Rumble will feature tons of strategic gameplay elements that will be sure to turn the tide of scoring in hilarious ways.
Action
Party
Action
Party
129
5
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 961
547
Shining Force III: 3rd Scenario
Shining Force III: 3rd ScenarioScenario 3, Bulzome Rising, stars Julian, a mercenary who appears as a secondary character in both Scenario 1 and Scenario 2. He is for all intents and purposes the true main character of Shining Force III. His initial motivation as the story begins is to track down and kill Galm, one of, if not the, most powerful member of the Vandals, a powerful race of beings that existed over 1,000 years ago. Julian believes that Galm killed his father and is seeking revenge. This story arc is first introduced in an earlier Shining game, Shining the Holy Ark, in which Julian appears as a young boy who asks the party to search for his missing father. Julian joins Synbios in the midst of his quest in Scenario 1, but after an encounter with Galm, he is tossed over a waterfall at the suspension bridge and believed by Synbios' army to be dead. He reappears in Scenario 2, apparently washing ashore at the site of a battle between Medion's army and the Bulzome Sect. Knowing the sect's ties to the Vandals, Julian agrees to fight alongside Medion. As it becomes clear that the sect is trying to kill Gracia, a child intended to become the next Innovator (A Shining Series figure equatable to a god), Julian takes on the task of protecting him and helping him realize his destiny. Scenario 3 starts about 60% through scenario 2's story, and focuses primarily on battles against the Bulzome Sect and their allies in both Aspinia and Destonia. While scenarios 1 & 2 happen at roughly the same time, much of scenario 3 takes place after both, but there is some "overlap". Eventually Julian leads a three-party coalition consisting of the armies of both Synbios and Medion, to engage in the final conflict against Bulzome, a powerful Vandal long sealed in another dimension, and the true orchestrator of the conflict.
Fantasy
Fantasy
894
The Elder Scrolls IV: Oblivion Remastered - Deluxe Edition
The Elder Scrolls IV: Oblivion Remastered - Deluxe EditionThe Elder Scrolls IV: Oblivion Remastered Deluxe Edition includes: - Digital base game - Unique digital Akatosh and Mehrunes Dagon Armors, Weapons, and Horse Armor Sets - Digital Artbook and Soundtrack App - Shivering Isles and Knights of the Nine story expansions - Additional downloadable content: Fighter’s Stronghold expansion, Spell Tome Treasures, Vile Lair, Mehrune’s Razor, The Thieves Den, Wizard’s Tower, Orrery, and Horse Pack Armor
New
Open world
Action
Fantasy
New
Open world
Action
Fantasy
5 718
159
Silent Hill 3
Silent Hill 3Silent Hill 3 is the third installment in the Silent Hill series. Like the previous entries, Silent Hill 3 is a survival horror combining action-based combat and puzzle-solving, but is somewhat more combat-oriented than the preceding installments. The main character is able to side-step and block some attacks, but in general shares with the other protagonists of the series their relative ineptitude in combat.
Action
Horror
Science fiction
Stealth
Survival
Mystery
Action
Horror
Science fiction
Stealth
Survival
Mystery
36 858
77
Heroes of Might & Magic III: HD Edition
Heroes of Might & Magic III: HD EditionThe most popular Heroes title of all time is back in HD! Fifteen years later, rediscover the epic tale of Queen Catherine Ironfist, as she re-embarks on her critically acclaimed quest to unite her ravaged homeland and re-conquer the kingdom of Erathia. Forge the destinies of mighty and magical heroes, leading fantastic and ferocious creatures in a game that still stands today as the landmark opus of the Might & Magic: Heroes’ franchise. Heroes of Might & Magic III is a turn-based strategy game, originally released in February 1999.
Action
Action
154
X-Men Legends II: Rise of Apocalypse
X-Men Legends II: Rise of ApocalypseX-Men Legends II: Rise of Apocalypse is an action role-playing game and a sequel to X-Men Legends. The player controls a party of four characters, though only one at a time can be controlled directly. Besides switching the characters for combat purposes, the player is often obliged to do so, because some of the tasks in the game require the specific abilities of a certain mutant. For example, Iceman can put out the fire, Magneto can generate a metal bridge across a gap, etc. Most of the time, however, is spent in combat, collecting loot and acquiring experience points. Unlike the first game, items dropped by enemies are random. The character will level up, become stronger, and learn new skills. The player can opt to allocate all the experience and skill points manually.
Action
Fantasy
Historical
Science fiction
Action
Fantasy
Historical
Science fiction
920
4