This is definitely one of the more unique mech games to be released, giving you 2 movement modes where you can roll around on essentially roller skates at high speeds to... mostly map traversal in the later missions-the opening missions are pretty simple and you have free range to play around and not worry too much about tactics, the later missions however require more finesse and tactics that the roller skate mode lacks-that being the good ol' one foot in front of the other walkin mode that gives you the magical ability to crouch or go prone to exploit the geometry and reduce your detectability at the cost of mobility.
the later missions give me ghost recon vibes but with mechs the size of a Komatsu with a 20 tube rocket pack attached to their shoulders, enough grenades to make a EOD tech sweat, and a heavy duty industrial laser pointer in every hand with enough power to cut each other's limbs off a from a quarter mile away.
im not sure where my dad picked this game up-i was but a wee pip-squeak when he did, but that opening and menu music still sticks with me.
id love to see it on GOG, the franchise is mostly abandonware and not available for sale anywhere outside of the tabletop miniatures game that is surprisingly still active.