Forgotten but Unbroken

Forgotten but Unbroken (2024)

by MicroProse
Genres:Strategy, Turn-based strategy (TBS)
Themes:Historical
Game modes:Single player
Story:Forgotten but Unbroken is a tactical turn-based strategy game inspired by XCOM but offers its own unique take on the genre. Meet real life WW2 heroes and choose whether to fight with or against them! It’s time to lead the resistance against the Axis forces and help to liberate Europe!
user avatarAdded by @Allbrother
Vote to bring this game to GOG and help preserve it.
16
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Forgotten but Unbroken?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Forgotten but Unbroken and inspire others.
Those games also need your vote!
Magic: The Gathering
Magic: The GatheringMagic: The Gathering is a computer game published by MicroProse in April 1997 based on the collectible card game Magic: The Gathering. The game takes place in the plane of Shandalar, where the player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure game and role-playing game elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. An oversized version of Aswan Jaguar was included in the game box.
Fantasy
Fantasy
4 605
22
The Lord of the Rings: The Battle for Middle-earth II
The Lord of the Rings: The Battle for Middle-earth IIWage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies - or fight on the side of Evil with heroes and creatures that have never been seen in The Lord of the Rings films. Defend or overtake never before seen lands such as Dol Guldur, The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities, such as summoning dragons.
Fantasy
Warfare
Fantasy
Warfare
29 415
70
Final Fantasy VII
Final Fantasy VIIFinal Fantasy VII is a role-playing game set in a post-modern, steampunk world where technology and fantasy elements coexist. Players control Cloud Strife, an ex-soldier who joins the eco-terrorist group AVALANCHE to oppose Shinra Inc., a corporation draining the planet's life energy. The game features turn-based combat with an active time element, a customizable Materia system for abilities, and unique Limit Break attacks for each character. Players explore 3D environments, engage in various mini-games, and uncover a complex plot involving Cloud's mysterious past and a powerful threat to the world. As the story progresses, players gain access to different vehicles, allowing them to explore new areas and uncover additional content.
Top
Fantasy
Science fiction
Top
Fantasy
Science fiction
61 048
83
The Lord of the Rings: The Battle for Middle-earth
The Lord of the Rings: The Battle for Middle-earthThe players control the heroes or villians from the famous Lord of The Rings movies. With a hero characters similar to the Warcraft series you control both the armies and all the unique heroes. The game follows the movies very closely and even got scenes from the films appear in game. Not only does the game contain a giant campaign where you play through the journey of the ring as the good side, the game also features an evil campaign where as the players play as the evil forces of Middle Earth. With multiple diffrent races from all over Middle Earth, a giant spell tree to customize your game and a unique basebuilding layout the game was great for its time.
Top
Fantasy
Warfare
Top
Fantasy
Warfare
49 568
127
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
88 959
191
Final Fantasy Tactics
Final Fantasy TacticsLead epic battles in a new Final Fantasy world. Betrayal and darker dealings await in Square Soft's game of war. Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe. * Command knights, mages, ninjas and more * Based on Final Fantasy characters and magic * 19 character classes, 400 abilities * Deep customization options * In-game interactive manual * Only on PlayStation.
Fantasy
Historical
Fantasy
Historical
7 598
18
Cutthroats: Terror on the High Seas
Cutthroats: Terror on the High SeasThe game is set in the 17th century in the Caribbean and unlike most pirate games, it is mostly historically accurate. The game world is covered with settlements according to the time period the player picks at the start (and evolves accordingly as the game progresses) and each settlement is ruled by one of the five new world powers, Spain, England, France, The Netherlands and Denmark. Also some settlements are ruled at certain times by independent rulers, e.g. Tortuga and Belize. These settlements can be attacked by the player, meaning his crew, with weapons the player chose, will land at the town and can then be controlled to burn and pillage it. Other than this the player controls a ship unit upon a map of the Spanish Main and can plot courses to pins which represent towns; however, if an NPC ship is close enough to the player (these ships spawn at the settlements with goals such as trade between towns or to find pirates), the player will be alerted and go into a smaller bird's-eye map in which they can raise flags to either enter diplomacy with the ship such as asking for information, raise nation flags to avoid them, or obviously raise the Jolly Roger to attack them. Ship combat is worked much as town combat with the player controlling his ship(s) with advanced controls such as where to aim cannon, and what type of shot, right down to scuttling the ship or setting it ablaze.
1 100
8
Bahamut Lagoon
Bahamut LagoonBahamut Lagoon combines RPG mechanics with squad-based combat. Characters have HP, MP (SP for fighter characters), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle, though to a limited degree as there is no world map and no way to leave the current area. The game's core is its turn-based battles fought on a 2d grid. Characters are assembled into parties of four and the player allowed a maximum of six parties, which are usually well outnumbered. The two opposing sides act in alternating turns so that each party can move once and/or attack once a turn. Attacks are divided into distant and close-up combat. In the former, a party uses a special ability (e.g. casting fireballs, throwing lightning, healing allies) of one of its members at a distance. The range and possible area of effect damage vary per ability. If the attacking party has two or more characters with the same ability, they join in the action to multiply its effectiveness. Distant combat results in less money and generally less damage, but the target cannot retaliate. Distant attacks can also affect the field; fire and ice ignite or extinguish forests and melt or freeze ice, etc. Close-up, each unit in two adjacent opposing parties can act once. Very much like Final Fantasy SNES combat, they can attack an enemy, use an item or a special ability (though these can't be combined and most only affect one target instead of all) or defend. Dragons are the player's ace in the hole. They have their own stats and gain experience like normal characters do. In battle, each party has a dragon attached to it and draws a large portion of its strength from that of its dragon: if a party's dragon is slain, the party will lose the ability to use special attacks and class-specific abilities for the remainder of the map. The beast acts as a very powerful autonomous unit that moves after its party does and it cannot be controlled beyond very simple commands, e.g. "Come!" Out of battle, dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow. The player can change the characters in each of the parties, their formation as well as what dragon represents them at will.
Action
Fantasy
Action
Fantasy
297
1
The Lord of the Rings: War in the North
The Lord of the Rings: War in the NorthThe Lord of the Rings: War in the North is a co-op Action RPG that immerses you and your friends in a brutal new chapter in the War of the Ring. Snowblind Studios is in the unique position of drawing inspiration from both the literary and film rights to world of Middle-earth, allowing players to bloody their axes on a wide range of deadly enemies and traverse both established and never-before-seen locations. The result is a journey that is both epic and intimate, familiar yet unexpected.
Open world
Action
Fantasy
Open world
Action
Fantasy
1 777
12
Gangsters 2: Vendetta
Gangsters 2: VendettaSet from late 1928-early 1929, the game follows a character called 'Joey Bane' whose nickname is decided by the player e.g. Joey 'Scarface' Bane. The character's father is murdered at the beginning by a mob controlling most of New Temperance, the leader of the mob is Frankie 'Hammer' Constantine. The player progresses through the game by defeating different gangs and gang leaders that are all connected to the killing of Joey Bane's father.
2 303
4