Eternal Darkness: Sanity's Requiem

Eternal Darkness: Sanity's Requiem (2002)

by Silicon Knights, Gradiente, Nintendo
Genres:Adventure, Puzzle
Themes:Action, Horror, Survival
Game modes:Single player
Story:Eternal Darkness: Sanity's Requiem is a psychological horror action adventure, released in 2002 by Nintendo for the Gamecube. It tells the stories of twelve characters that span across the world and two millennia who have to deal with ancient forces of evil which have been trying to manifest themselves in our world. Chapters take place in Ancient Rome, Persia, the Middle East, and modern-day Rhode Island. Throughout the game, the protagonists will have access to several weapons appropriate for their era, from bastard sword & gladius to flintlock pistol and shotgun. The game features an involved Magic system, which allows different spells to be created through the combination of runes. These spells can attack enemies, dispel illusions, and heal both the body and items. Eternal Darkness: Sanity's Requiem also has a unique feature called Sanity. If an enemy sees a character, their Sanity meter drops. When Sanity gets low, hallucinations begin to plague the character. Walls bleed, voices whisper from nowhere, the camera gets disoriented. Sanity can be restored by dealing a finishing move on a dying enemy, or with spells or some items.Show more
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Stories about this game (27)
What’s your memory of Eternal Darkness: Sanity's Requiem?Share your favorite moments and see what others remember about this game.
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user avatar@ratwolfuser avatar@ratwolf
January 29, 2025
This is one of the best cosmic horror games created, played it first time on the game cube, and sure the scares that are implemented in the game were made for a different era of technology, so might not be as affecting, but your character suddenly losing their head is still a great hitter. The story spans over several characters different perspective, all leading back to the horror of bing nothing more than a pane in the games of goods
This was one of the few GC-Titles i had back in the days, since i started at the university and had not too much spare money for games. I got lucky getting this one used and played it in the winter evenings and sometimes got really frightened. A gem on the GameCube i´d love to be experienced by a bigger audience.
user avatar@montusamauser avatar@montusama
February 01, 2025
I played this shortly after release (probably, or at least within a year or so). I never beat the game but this was during my first "gaming hobby" phase of my life. I used a guide to get through the part of the game I did get. I doubt Nintendo will ever let this happen and this game is probably in legal limbo due to the whole Silicon Knights lawsuit with Epic Games and coupled with the company's bankruptcy. I can dream.
user avatar@dehcbad25user avatar@dehcbad25
February 02, 2025
A friend recommended me this game and it quickly became one of my favorite games for the gamecube. The sanity effects were great and would constantly look for new ways to trigger them. I would love to play this game on the PC and share those moments with my kids.
This is easily one of my favorite horror games from that era. I would love to see this slightly updated, so that some of the horror elements were translated better on PC. Those of you who have played it know exactly what I'm referring to and are laughing at the thought. On top of which, the story and sense of dread in this game were spectacular.
user avatar@JulzPopuser avatar@JulzPop
January 31, 2025
I'm about to say something that is somewhat sacreligious... I've never played this game! I would love to play it, though. However, every copy I've managed to find is too expensive. Having this be more readily accessable on GOG would be amazing.
user avatar@dracomageatuser avatar@dracomageat
February 03, 2025
One of the wildest horror games of all time, designed with a sanity meter that would cause all sorts of weirdness to happen as it ran low. And there's nothing like getting halfway through a game to see it stop and "format your memory card", request a nonexistent disk 2 or announce a second half due next summer. Other games have attempted to mess with the player since but never to the same degree or with the same degree of success as Eternal Darkness. This game is an icon and its nonsense will always stay with me.
user avatar@FPavaouser avatar@FPavao
February 06, 2025
Eternal Darkness is an incredibly underrated gem unfortunately trapped in the GameCube library. It's by far one of my favorite games in the genre, not to mention one of my favorite on the system. Nintendo simply doesn't care about it and leaves it getting dust in some corner for everyone not to play. I hope GOG can save this one.
user avatar@amthaduser avatar@amthad
February 04, 2025
This game was the first time I ever fell so completely in love with a game that I would play it over and over again. The way it plays with you as the player, fooling you into thinking your controller is broken or someone sat on the mute button - It's just exquisite game design. The story is fantastic, and the magic system is superb. I need this game on GOG.
user avatar@xman1user avatar@xman1
March 12, 2025
This is a Nintendo exclusive for Gamecube. It never appeared on PC so it will never end up on GoG. If you want to get it working, load the Dolphin emulator. The ROM for this can be found on the Internet Archive. Search for retroachievements-gamecube-complete-collection. Problem solved. Be sure to play with a big stereo. You will thank me later. Probably the best part of this game, with the exception of the Sanity meter, was the fact you really had to beat it 3 times to actually win.
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