Ballparking around 2018, I saw my little cousin having this game on PS2, and I hadn't heard of the game or series before. Having an interest in action and vehicle destruction thanks to FlatOut 2, I gave it a spin but the disc was too scratched, so I eventually bought another disc to try the game. It exceeded my expectations in the fun and action.
The game didn't focus on realism, but it focused on how crazy crashes can be, which looked far more satisfying. The physics were movie-like, and the cars flipped, rolled, deformed, and sometimes even literally exploded, while modern racing games usually limit the crashes to simply cars skidding and minor scratches on the paint job, mainly because of car licenses or lack of focus on destruction, despite car damage being important in racing games. I was impressed at how much better that older game looked in comparison simply because their cars reacted more desirably to the environment. It was the perfect racing game for an arcade machine that I'm surprised it isn't a thing. It was also the biggest inspiration for my taste in music, my favorite genre being rock. It was very much enjoyingly replayable even after finishing all levels, which is a rarity in other games.
About a year later, I encouraged a friend who's a gaming enthusiast, wants to be a game designer, and has never heard of Burnout before, to try the game on his Xbox 360. He thinks it's the best racing game ever. He's also a fan of rock music which made the game even more up his alley.
The gaming community is already preserving Burnout 3 and making it accessible on a modern platform like PC without the help of EA. But a GOG release would make things easy and convenient.