A Hero's Rest: An RPG Town Simulator

A Hero's Rest: An RPG Town Simulator (2024)

by Vanargand Games
Genres:Indie, Simulator
Themes:Fantasy, Sandbox
Game modes:Single player
Story:Build shops, craft items with hundreds of customization options, and manage your resources wisely to lead your Heroes to success. Immerse yourself as proprietor of a medieval fantasy town in a world abounding with Heroes and Monsters.
user avatarAdded by @NightSky320
Vote to bring this game to GOG and help preserve it.
4
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of A Hero's Rest: An RPG Town Simulator?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with A Hero's Rest: An RPG Town Simulator and inspire others.
Those games also need your vote!
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
43 280
1159
Dead or Alive Xtreme Beach Volleyball
Dead or Alive Xtreme Beach VolleyballDead or Alive Xtreme Beach Volleyball is a beach volleyball game. The game is a departure from the rest of the Dead or Alive series which otherwise consists of fighting games. It also marks the first game in the series to have a Mature rating due to the very revealing swimsuits featured in the game and the suggestive poses the women present themselves in (which can be viewed and zoomed in on from almost any angle, as controlled by the player).
Action
Comedy
Action
Comedy
692
3
Command & Conquer 3: Tiberium Wars
Command & Conquer 3: Tiberium WarsMultiplayerNote: As of June 2014, our friends at GameSpy have ended all hosted game services, which will affect the online multiplayer aspect of this game. Because of technical challenges and concerns, EA does not have a solution to keep these services up and running at this time, and online services for this game and other EA games on the GameSpy platform have ended. 
 About the GameThe year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming … again. Welcome back, Commander. Fast, Fluid, Fun — The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips. 35+ Single Player Missions — In a vast open-world theater of war where each decision you make matters, you’ll experience one cohesive, epic story told from the unique perspective of all three warring factions. Story Like You’ve Never Seen — High-definition, live action video sequences that seamlessly tie the game’s epic story together feature an unparalleled, diverse Hollywood cast, including talent from Star Wars, Starship Troopers, Battlestar Galactica, LOST, and House and the return of Joe Kucan as Kane. AI with Distinct Styles of Play — The game AI matches your style of play—choose from play styles such as ‘rushing’, ‘turtling’, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge. New Ways to Attack — Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful, never-before-seen super-units. Technology Makes the World Come Alive — Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects. Intuitive and Evolved Interface — A fully evolved side-bar interface allows you to completely manage your base operations while never leaving the action.
Action
Science fiction
Action
Science fiction
474
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 073
531
Need for Speed: Carbon
Need for Speed: CarbonNeed for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game in the series to gain the PEGI rating of 12+.[citation needed] The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World. The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities.[2] In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.[3] Need for Speed: Carbon is the final game released for all sixth-generation consoles (excluding PlayStation 2)
Open world
Open world
6 345
13
Oh Deer
Oh DeerOne Hunter, and up to four more friends disguised as deer. In this thrilling game of hide-and-seek where every move could be the last. Will you blend in with the herd or stand out? Oh Deer...
Action
Thriller
Stealth
Party
Action
Thriller
Stealth
Party
5
Egg
EggA unique competitive god-game/golf-sim hybrid. Can be played with up to 4 players. Egg is a Strategy game, area-claiming game which involves almighty god-eggs.
New
Warfare
New
Warfare
4
Ale Abbey
Ale AbbeyBuild and expand your monastery, craft recipes and brew holy ales in this unique brewery tycoon. No pre-made recipes in Ale Abbey, oh no. It's a canvas for true beer alchemists. It's as simple as: brew, sip, repeat. Welcome to Ale Abbey!
27
Total Air War
Total Air War
New
New
3
Arboreal
ArborealAnswer the call of the Nature Spirits in this peaceful tree growing simulation. Cultivate and cook various fruit species to receive help from the forest inhabitants. Automatize production with ingenious tracks and machines. Find your equilibrium to let life flourish!
New
New
1