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Something tells me its not because there's no Brazilian-Portuguese language option, another thing the "update #12" added.
This question / problem has been solved by JudasIscariotimage
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Gengar78: Something tells me its not because there's no Brazilian-Portuguese language option, another thing the "update #12" added.
We're waiting for the update to get done for us :) Have no fear, we've informed the devs that we'd like to get this uodate out to everyone at GOG as well :)
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Gengar78: Something tells me its not because there's no Brazilian-Portuguese language option, another thing the "update #12" added.
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JudasIscariot: We're waiting for the update to get done for us :) Have no fear, we've informed the devs that we'd like to get this uodate out to everyone at GOG as well :)
Any reply yet? It's been almost a couple weeks. :)
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JudasIscariot: We're waiting for the update to get done for us :) Have no fear, we've informed the devs that we'd like to get this uodate out to everyone at GOG as well :)
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doctorfrog: Any reply yet? It's been almost a couple weeks. :)
Still in progress :)
Thanks for the quick reply, much appreciated.
Updated version landed a few days back, and it actually has the daily challenges implemented! (Looking at you, Spelunky!)
Has anyone tried the latest version of Ziggurat yet (GOG v2.1.0.3)? How does it compare to the previous version?
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IronArcturus: Has anyone tried the latest version of Ziggurat yet (GOG v2.1.0.3)? How does it compare to the previous version?
Loads faster, there's additional content :)


For Galaxy users there's the Daily Challenges and you should now see a list of achievements that you can unlock...and there are a few secret achievements as well :)
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IronArcturus: Has anyone tried the latest version of Ziggurat yet (GOG v2.1.0.3)? How does it compare to the previous version?
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JudasIscariot: Loads faster, there's additional content :)

For Galaxy users there's the Daily Challenges and you should now see a list of achievements that you can unlock...and there are a few secret achievements as well :)
Has the save bug been fixed by any chance? In the previous version, if the player saved a game and then died from that save, the game would still keep the save stored even though the player had already died. For a roguelike game, this really didn't make any sense.
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JudasIscariot: Loads faster, there's additional content :)

For Galaxy users there's the Daily Challenges and you should now see a list of achievements that you can unlock...and there are a few secret achievements as well :)
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IronArcturus: Has the save bug been fixed by any chance? In the previous version, if the player saved a game and then died from that save, the game would still keep the save stored even though the player had already died. For a roguelike game, this really didn't make any sense.
The Save bug should be fixed as well.
PS: Confirmed, it's fixed.
Post edited September 04, 2015 by WaaghMan
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WaaghMan: The Save bug should be fixed as well.
PS: Confirmed, it's fixed.
Yep, the save bug is fixed! :)

Also, I've noticed another bug that's still present in the latest version. It's related to the Upgrade ability. I have remapped the Upgrade key to "F," but for some reason every time I level up, the game still says press "U" for the upgrade key. I think something in the game's display is not being updated.
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WaaghMan: The Save bug should be fixed as well.
PS: Confirmed, it's fixed.
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IronArcturus: Yep, the save bug is fixed! :)

Also, I've noticed another bug that's still present in the latest version. It's related to the Upgrade ability. I have remapped the Upgrade key to "F," but for some reason every time I level up, the game still says press "U" for the upgrade key. I think something in the game's display is not being updated.
Yes, the key prompts in the game don't change when you remap keys or buttons. It's a known issue, but it was harder than expected to fix due to how the font icon system works, and we don't have images for every key in the keyboard, so it will stay that way.