Posted July 06, 2013
MoMoune: I've finally found out what is exactly messing with the game speed (well at least on my rig).
It seems that the real problem is the game having trouble to deal with the default system recording devices. By chance all my motherboard recording devices were unplugged and that's why switching to my motherboard audio ship fixed the game speed.
I took a screenshot to be as clear as possible.
All you need to do is to disable your main recording device in sound panel while the game's running (Alt+TAB), and it should be fine. One of your recording device is messing with the game max speed which is messing with gods animations, etc...
I'm using win7x64 so I have no idea how to do this using winXP but it should remain possible to get the same result with a bit of searching.
Detailed solution for win7x64 (or see screenshot):
1) be sure that any program that uses any audio feature is closed otherwise it won’t work (Steam, Web browser, Movie/MP3 Player etc,...) Reboot if you’re not sure.
2) right click on your taskbar speakers icon --> "Recording devices".
3) enable everything if you don't know or your main recording device if you're sure.
4) start the game already.
5) ALT+Tab and right click on the main recording device --> "Disable".
6) Get back to the game, game speed should be fine now (and so gods apparition and combat should be much better) Try the last tutorial to see Apollo against Cyclops combat. If the game speed is fixed Apollo should kill him after ~1month (at 100% speed) otherwise, could be worse than one year...
7) if it doesn't seem right, ALT+Tab again and try enabling/disabling each recording device, no matter if they weren't all enabled before, game needs to see the right one go from enabled to disabled while running.
*) Starting the game with all recording devices disabled won't work sadly, it needs to be disabled manually after each time you've started the game (except if you have a default working integrated audio ship). Not so bad, sometimes you'll prefer to simply keep the turbo mode (fast city growing) then quiclky alt-tab if it ever becomes game breaking (gods combat).
What you should know about game speed & gods animations:
- like I said in my last post, it seems that the game remains slightly faster than it should even with that fix (though not game breaking) thus at 90% speed, gods animations may seem slightly slower than it should. I'm not sure it means that we could find a better fix to make it roughly 100% correct. The game was broken because something was messing with the game speed limiter (apparently recording devices) and it appears that once fixed, this limiter remains a bit faster than it should though not so serious. Anyway it lets you enjoy a slight turbo mode at 100% speed while not breaking the game.
- moving the screen while a god's appearing will sometimes freeze its animation for a moment but I think this was already part of the game original behavior.
- also going quickly from 100% to 90% speed while a god's appearing will do the same, again not game breaking specially if you don't change the speed all the time. Worth mentioning.
- some animations don't use any speed limiter (vanilla bug) like trading post, corral, hippodrome. Just look at them at 10% speed, pretty obvious.
I gave your suggestion a try in the troy campaign as for me worst effect of gods slow effect, is Athena becomes useless as a defender of the city. Unfortunately, it doesn't seem to work as Athena is too slow causing enemies to destroy city unless I have enough defender but on Win XP, Athena can literally wipe most of the army solo if I put my army backIt seems that the real problem is the game having trouble to deal with the default system recording devices. By chance all my motherboard recording devices were unplugged and that's why switching to my motherboard audio ship fixed the game speed.
I took a screenshot to be as clear as possible.
All you need to do is to disable your main recording device in sound panel while the game's running (Alt+TAB), and it should be fine. One of your recording device is messing with the game max speed which is messing with gods animations, etc...
I'm using win7x64 so I have no idea how to do this using winXP but it should remain possible to get the same result with a bit of searching.
Detailed solution for win7x64 (or see screenshot):
1) be sure that any program that uses any audio feature is closed otherwise it won’t work (Steam, Web browser, Movie/MP3 Player etc,...) Reboot if you’re not sure.
2) right click on your taskbar speakers icon --> "Recording devices".
3) enable everything if you don't know or your main recording device if you're sure.
4) start the game already.
5) ALT+Tab and right click on the main recording device --> "Disable".
6) Get back to the game, game speed should be fine now (and so gods apparition and combat should be much better) Try the last tutorial to see Apollo against Cyclops combat. If the game speed is fixed Apollo should kill him after ~1month (at 100% speed) otherwise, could be worse than one year...
7) if it doesn't seem right, ALT+Tab again and try enabling/disabling each recording device, no matter if they weren't all enabled before, game needs to see the right one go from enabled to disabled while running.
*) Starting the game with all recording devices disabled won't work sadly, it needs to be disabled manually after each time you've started the game (except if you have a default working integrated audio ship). Not so bad, sometimes you'll prefer to simply keep the turbo mode (fast city growing) then quiclky alt-tab if it ever becomes game breaking (gods combat).
What you should know about game speed & gods animations:
- like I said in my last post, it seems that the game remains slightly faster than it should even with that fix (though not game breaking) thus at 90% speed, gods animations may seem slightly slower than it should. I'm not sure it means that we could find a better fix to make it roughly 100% correct. The game was broken because something was messing with the game speed limiter (apparently recording devices) and it appears that once fixed, this limiter remains a bit faster than it should though not so serious. Anyway it lets you enjoy a slight turbo mode at 100% speed while not breaking the game.
- moving the screen while a god's appearing will sometimes freeze its animation for a moment but I think this was already part of the game original behavior.
- also going quickly from 100% to 90% speed while a god's appearing will do the same, again not game breaking specially if you don't change the speed all the time. Worth mentioning.
- some animations don't use any speed limiter (vanilla bug) like trading post, corral, hippodrome. Just look at them at 10% speed, pretty obvious.