Posted April 15, 2017
I have an N64 controller hooked to USB via a raphnet technologies N64 to USB adapter. I've tried using the yookalaylee-setup shell script that comes with the game, but there are 11 virtual 'joysticks' and changing them does nothing to make the game recognize my joystick.
/dev/input/js0 exists
output of start.sh:
...
Using libudev for joystick management
Importing game controller configs
/dev/input/js0: driver version: 2.1.0 (20100)
/dev/input/js0: fd 4, buttons 16, axes 6, name raphnet technologies N64 to USB v3.2
/dev/input/js0: axis 0: raw 0, mapped 0.000000
/dev/input/js0: axis 1: raw 0, mapped 0.000000
/dev/input/js0: axis 2: raw 0, mapped 0.000000
/dev/input/js0: axis 3: raw 0, mapped 0.000000
/dev/input/js0: axis 4: raw 0, mapped 0.000000
/dev/input/js0: axis 5: raw 0, mapped 0.000000
Assigning joystick 1
Has anyone been successful in getting the game to recognize their controller? A built in joystick mapper would have been nice.
/dev/input/js0 exists
output of start.sh:
...
Using libudev for joystick management
Importing game controller configs
/dev/input/js0: driver version: 2.1.0 (20100)
/dev/input/js0: fd 4, buttons 16, axes 6, name raphnet technologies N64 to USB v3.2
/dev/input/js0: axis 0: raw 0, mapped 0.000000
/dev/input/js0: axis 1: raw 0, mapped 0.000000
/dev/input/js0: axis 2: raw 0, mapped 0.000000
/dev/input/js0: axis 3: raw 0, mapped 0.000000
/dev/input/js0: axis 4: raw 0, mapped 0.000000
/dev/input/js0: axis 5: raw 0, mapped 0.000000
Assigning joystick 1
Has anyone been successful in getting the game to recognize their controller? A built in joystick mapper would have been nice.