Posted July 15, 2019
I started playing Xenonauts and apart from nostalgia hit, I was having a good time playing it.
However, once I started shooting Alien Cruise Ships, AI cheating began to be unbearable. Enemies become bullet sponges or simply take too small damage even if they are same enemy types that could be one shotted prior.
On top of that, soldiers begin to miss over and over again in addition to their lower percentage to hit. 95% to hit becomes a lie and feels like 15% chance to hit. Some soldiers with rank of major act as they never seen rifle in their life and have higher chance to hit allied soldiers than enemies. 4 squares enemy is away and he shoots in a side - a major!
Will there be some balancing on this matter?
Will Xenonauts 2 be plagued with same uninspiring cheating ?
However, once I started shooting Alien Cruise Ships, AI cheating began to be unbearable. Enemies become bullet sponges or simply take too small damage even if they are same enemy types that could be one shotted prior.
On top of that, soldiers begin to miss over and over again in addition to their lower percentage to hit. 95% to hit becomes a lie and feels like 15% chance to hit. Some soldiers with rank of major act as they never seen rifle in their life and have higher chance to hit allied soldiers than enemies. 4 squares enemy is away and he shoots in a side - a major!
Will there be some balancing on this matter?
Will Xenonauts 2 be plagued with same uninspiring cheating ?
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