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My text?

Sorry for the spam, guys, the editor wasn't closing as i posted, and the posts weren't showing up when i refreshed right away. I'm going to mark the posts as spam and hope gog clears it up.

EDIT: Cannot delete or mark as spam. I made a support request to clean this up.
Post edited December 27, 2017 by kohlrak
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kohlrak: My text?

Sorry for the spam, guys, the editor wasn't closing as i posted, and the posts weren't showing up when i refreshed right away. I'm going to mark the posts as spam and hope gog clears it up.

EDIT: Cannot delete or mark as spam. I made a support request to clean this up.
You have encountered one of the more annoying forum bugs. If the post button hangs, switch focus to the thread and refresh. If your new post is visible there you can just cancel the everhanging new post.
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kohlrak: My text?

Sorry for the spam, guys, the editor wasn't closing as i posted, and the posts weren't showing up when i refreshed right away. I'm going to mark the posts as spam and hope gog clears it up.

EDIT: Cannot delete or mark as spam. I made a support request to clean this up.
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Themken: You have encountered one of the more annoying forum bugs. If the post button hangs, switch focus to the thread and refresh. If your new post is visible there you can just cancel the everhanging new post.
Yeah i learned that one a little too late. They need to fix that, as that annoys both the poster and the people who would help the poster.

btw, any idea on the keyboard issue?
Post edited December 27, 2017 by kohlrak
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kohlrak: btw, any idea on the keyboard issue?
Terribly sorry but all I have seen of X2:The Threat is gawking at it at a friend's place for twenty minutes long ago. Neither of us had any idea what it was about or how to play it. The X3 games I have all played for over two hundred hours each but none of the others.
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kohlrak: btw, any idea on the keyboard issue?
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Themken: Terribly sorry but all I have seen of X2:The Threat is gawking at it at a friend's place for twenty minutes long ago. Neither of us had any idea what it was about or how to play it. The X3 games I have all played for over two hundred hours each but none of the others.
Thanks anyway.
Incase this is the one that doesn't get deleted:

For some reason, keyboard input doesn't work outside of numpad keys (which also disable half the keyboard since it's a laptop). Even with numlock on, escape is not functional. Alt, Alt Gr, Ctrl also work. Button 2 on joystick doesn't seem to fire missiles, despite it working as a cancel menu button. It doesn't seem to be capable of seeing the whole joystick (i have 2 buttons i can't configure in the "matrix"), but that's not uncommon for older games. Is there an error log or something i could use to find out what's going on?


EDIT: X1 also has this issue.
Have some XO and everything will feel so much better!
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kohlrak: Incase this is the one that doesn't get deleted:

For some reason, keyboard input doesn't work outside of numpad keys (which also disable half the keyboard since it's a laptop). Even with numlock on, escape is not functional. Alt, Alt Gr, Ctrl also work. Button 2 on joystick doesn't seem to fire missiles, despite it working as a cancel menu button. It doesn't seem to be capable of seeing the whole joystick (i have 2 buttons i can't configure in the "matrix"), but that's not uncommon for older games. Is there an error log or something i could use to find out what's going on?

EDIT: X1 also has this issue.
This sounds like a 'known' problem..... >IF< I could remember how this is called again....

Try searching for problems with xbox controllers versus normal. There is a software translating an older version of commands into the newer version. (I know a bit vague ;) )

For the keyboard part, you can re-map most keybindings in X2 (X1 not sure, but I think so as well)

Just in the start menu input devices -> keyboard. Same goes for Joystick-maping. Maybe, just with this your joystick might already work.
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kohlrak: Incase this is the one that doesn't get deleted:

For some reason, keyboard input doesn't work outside of numpad keys (which also disable half the keyboard since it's a laptop). Even with numlock on, escape is not functional. Alt, Alt Gr, Ctrl also work. Button 2 on joystick doesn't seem to fire missiles, despite it working as a cancel menu button. It doesn't seem to be capable of seeing the whole joystick (i have 2 buttons i can't configure in the "matrix"), but that's not uncommon for older games. Is there an error log or something i could use to find out what's going on?

EDIT: X1 also has this issue.
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Goodaltgamer: This sounds like a 'known' problem..... >IF< I could remember how this is called again....

Try searching for problems with xbox controllers versus normal. There is a software translating an older version of commands into the newer version. (I know a bit vague ;) )

For the keyboard part, you can re-map most keybindings in X2 (X1 not sure, but I think so as well)

Just in the start menu input devices -> keyboard. Same goes for Joystick-maping. Maybe, just with this your joystick might already work.
I found the solution right before going to bed, but was waiting for gog to clean up my mess so i wouldn't have to put it in ever post. Basically, when the joystick overrides the keyboard, it disables it. So any button that your joystick doesn't cover, you don't even get to use which means, since i have vJoy for other games, I had to go looking and disable that, too. This is a weird design flaw. Just because I have a joystick doesn't mean i might not want to use other controls, especially when you won't let me map my whole joystick.

So, conclusion, X1 and X2 need to be played with mouse and keyboard if you want complete control. You play at a disadvantage with the joystick.
I cannot remember GOG ever removing threads.

I at least play the X3 games with only mouse and keyboard despite having a joystick that I keep disconnected until I feel like playing those three games that demand one.
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Themken: I cannot remember GOG ever removing threads.

I at least play the X3 games with only mouse and keyboard despite having a joystick that I keep disconnected until I feel like playing those three games that demand one.
Yes, they do, you just have to contact support.

(what I keep doing whenever I see it, got an open ticket with them for the last 2? 3? month :D )
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kohlrak: snip
Not sure if it is X causing it. I know I tried X3 with Joystick and I was able to use either without any problems. But that was also via the whatisthestupidnameofthisport again...... specifically for joystick in the old days on the soundcard.....

As far as I know USB-joysticks are getting translated to keyboard commands (or at least what I know ;) ) so maybe that is the difference? (And at this time I was also using PS2-keyboard)

I both devices are USB, how shall the computer know which one to prioritize?
Maybe vJoy has some settings for it? (Just as a thought?)

And: I do prefer playing the X-series with mouse and keyboard :D

EDIT: Forgotten to ask, kohlrak, did you open a ticket to get the other threads closed?
Post edited December 28, 2017 by Goodaltgamer
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Goodaltgamer: As far as I know USB-joysticks are getting translated to keyboard commands (or at least what I know ;) ) so maybe that is the difference? (And at this time I was also using PS2-keyboard)

I both devices are USB, how shall the computer know which one to prioritize?
Maybe vJoy has some settings for it? (Just as a thought?)
Hmm, I actually do have a PS/2 keyboard and a USB joystick. I mainly got annoyed with switching between joystick and mouse all the time. (also USB)
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Themken: Hmm, I actually do have a PS/2 keyboard and a USB joystick. I mainly got annoyed with switching between joystick and mouse all the time. (also USB)
Lucky you ;)

Big advantage of PS/2 is that it is interrupt driven......(and not using up one of the USB-ports :D )

For Joystick: IF (yes big letters ;) ) you would know all the shortcuts you could (theoretical) drop the mouse.
And I found Joystick not really worth it......hard to say, but aiming was feeling better with mouse, more precise? quicker? more used too? not sure......

But the really good thing, the old X-series does support either way....(what I heard of the new one...... :( )
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Themken: I cannot remember GOG ever removing threads.

I at least play the X3 games with only mouse and keyboard despite having a joystick that I keep disconnected until I feel like playing those three games that demand one.
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Goodaltgamer: Yes, they do, you just have to contact support.

(what I keep doing whenever I see it, got an open ticket with them for the last 2? 3? month :D )
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kohlrak: snip
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Goodaltgamer: Not sure if it is X causing it. I know I tried X3 with Joystick and I was able to use either without any problems. But that was also via the whatisthestupidnameofthisport again...... specifically for joystick in the old days on the soundcard.....

As far as I know USB-joysticks are getting translated to keyboard commands (or at least what I know ;) ) so maybe that is the difference? (And at this time I was also using PS2-keyboard)

I both devices are USB, how shall the computer know which one to prioritize?
Maybe vJoy has some settings for it? (Just as a thought?)

And: I do prefer playing the X-series with mouse and keyboard :D

EDIT: Forgotten to ask, kohlrak, did you open a ticket to get the other threads closed?
I don't know why, but i did't get notification for this. No, it's X for sure, as it's only X that's doing it. It is now happening regardless of joystick connected. I'm also talking on egosoft forums, but, well, the game's 10 years old and i can't get my hands on a log. I think it's n improper method of hooking the keyboard or something, because of which keys work always and which ones sometimes don't. Arrows, azqw, and numpad work consistently, other keys do not, but once the game starts right, it'll keep running right until i close it. I've also noticed that restarting seems to work. The X games, however, are the only games that i have this problem with, so i'm guessing they're missing some error checking.

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Themken: Hmm, I actually do have a PS/2 keyboard and a USB joystick. I mainly got annoyed with switching between joystick and mouse all the time. (also USB)
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Goodaltgamer: Lucky you ;)

Big advantage of PS/2 is that it is interrupt driven......(and not using up one of the USB-ports :D )

For Joystick: IF (yes big letters ;) ) you would know all the shortcuts you could (theoretical) drop the mouse.
And I found Joystick not really worth it......hard to say, but aiming was feeling better with mouse, more precise? quicker? more used too? not sure......

But the really good thing, the old X-series does support either way....(what I heard of the new one...... :( )
Use regedit to set the deadzone to 0. They seem to be handling the mouse as a joystick. You want to set the deadzone to 0, and you'll get flawless mouse control. If you want me to post how to do it, let me know and i'll drop it here.

That said, the mouse makes more sense for space sims, because after flying in regular flight sims, you use left to lean left and bank a turn, not to go left. Rudder control is how you go straight left (when taking off), but that twisting motion (for most sticks) doesn't make sense for space sims. Honestly, I'd love to know how NASA pilots control their ships to dock with ISS, given that they usually grab aircraft pilots.
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kohlrak: I don't know why, but i did't get notification for this. No, it's X for sure, as it's only X that's doing it. It is now happening regardless of joystick connected. I'm also talking on egosoft forums, but, well, the game's 10 years old and i can't get my hands on a log. I think it's n improper method of hooking the keyboard or something, because of which keys work always and which ones sometimes don't. Arrows, azqw, and numpad work consistently, other keys do not, but once the game starts right, it'll keep running right until i close it. I've also noticed that restarting seems to work. The X games, however, are the only games that i have this problem with, so i'm guessing they're missing some error checking.
Could be a different way of addressing directx or or or......
Do you want to express that sometimes it is working, sometimes not?
One problem with USB and Windows is, that Windows never really properly handled the USB-connections. What you might have to do, is to 'reset' the port you are using the joystick in. Easiest way to do so, is by removing it and plug in another device, that 'shall' override it. The only problem is that Windows has a buffer which keeps the devices installed, on W95 it was rather easy to remove those entries, but they did make it harder nowadays. That by the way is the reason why you do not get another message: found new hardware blablablabla.......

The big problem there is, if for any reason the driver is hung up (reboot might fix it, but not all the time) it is rather hard to remove it.....reinstalling drivers might help......

Yes I know ridiculous.....

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kohlrak: Use regedit to set the deadzone to 0. They seem to be handling the mouse as a joystick. You want to set the deadzone to 0, and you'll get flawless mouse control. If you want me to post how to do it, let me know and i'll drop it here.

That said, the mouse makes more sense for space sims, because after flying in regular flight sims, you use left to lean left and bank a turn, not to go left. Rudder control is how you go straight left (when taking off), but that twisting motion (for most sticks) doesn't make sense for space sims. Honestly, I'd love to know how NASA pilots control their ships to dock with ISS, given that they usually grab aircraft pilots.
What advantage would this have? (deadzone)

I did use joystick quite a bit like on Amiga, even for some other flight sims (Wing Commander etc... PC Joystick.), but how to say, more advanced space sims....nope mouse :D

So I am rather used to the flight stick behaviour as in a real plane.....maybe because the other games are more action orientated? Maybe my brain is just classifying it so differently? Oh....and Wing Commander or similar with mouse, no way.....And rudder is only really for slight flight path corrections not for turning left/right, in atmospheric flight you do use the main wings for turning and not the rudder as it is much quicker. Simple, rudder is only using atmospheric flow to change course, wings are using engine power as well are hence much quicker.

But space sim you don't have really atmospheric behaviour like this.....one thing which kind of always 'disturbed' me with any space sim (except one) was that cutting engine power does not mean you will slow down.....(BUT the one which did it was a bit hilarious to really fight :D [and let's see if you know which one I am talking about :D ] ). But back to 'topic', so banking, rolling in space is already again different as in the atmosphere....again, maybe because of this I prefer to use mouse?

For ISS:

Orbiter home: orbit.medphys.ucl.ac.uk/ or www.orbitersim.com

If you really want to fly the shuttle, go there and download it ;) (Yes I already did)

It is free and I will not spoil anything, so you will have to install and find out :P