Posted November 23, 2019
I have been waiting for a spiritual successor to Quake for almost a quarter of a century now. Wrath looks like it could fit the bill.
Two things are keeping me from pulling the trigger:
- Available levels. At the moment, there are two, which is fine for a first impression. But the roadmap adds a mere three more levels to that. I don't know, but even if every level takes 30-45 minutes to play through (going by GGMan's estimate), that just feels kind of... thin. More to come, or is five final levels the goal? Hm, since it runs on DP, maybe mappers to the rescue?
- The save system. I just am not a fan of artificial limitations on saves. Quake had unlimited saving, and I really do appreciate being able to quit a game whenever I want without having to decide if I would rather replay a section, or expend a limited resource not to. (And if those resources are so plentiful as to make you say "It's a no-brainer", why even have the system?)
Apart from that, looks great. I have been having my eye on this title for a time now, and this meshing of Quake and Chasm: The Rift just looks so right that further words fail me.
Two things are keeping me from pulling the trigger:
- Available levels. At the moment, there are two, which is fine for a first impression. But the roadmap adds a mere three more levels to that. I don't know, but even if every level takes 30-45 minutes to play through (going by GGMan's estimate), that just feels kind of... thin. More to come, or is five final levels the goal? Hm, since it runs on DP, maybe mappers to the rescue?
- The save system. I just am not a fan of artificial limitations on saves. Quake had unlimited saving, and I really do appreciate being able to quit a game whenever I want without having to decide if I would rather replay a section, or expend a limited resource not to. (And if those resources are so plentiful as to make you say "It's a no-brainer", why even have the system?)
Apart from that, looks great. I have been having my eye on this title for a time now, and this meshing of Quake and Chasm: The Rift just looks so right that further words fail me.