It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Can we please get a Wolfenstein 3D Enhanced like what was done with DOOM 1 & 2?
No posts in this topic were marked as the solution yet. If you can help, add your reply
avatar
FlippiClanki: Can we please get a Wolfenstein 3D Enhanced like what was done with DOOM 1 & 2?
That is sadly not up GOG you will have to hope that Bethseda/Id software decide to do one in the future.
Though rumors of one have been circulating around the Wolf3d Community for a bit now, there is a small chance one might be announced when the next mainline MachineGames Wolfenstein is announced, but sadly Time will tell.
What would even ensue in an ahem "enhanced" edition?
avatar
ᛞᚨᚱᚹᛟᚾᛞ: What would even ensue in an ahem "enhanced" edition?
well following what the enhanced edition for doom has a revamped and ported engine using unity, curated content addons, like I prefer a source port myself with doom, but the enhanced versions of doom are find enough for casual play if you don't want to fiddle with source ports and such and I usually recommend it for people just getting into the game and then moving to a source port to access more content and mods.
avatar
Lord_Kane: well following what the enhanced edition for doom has a revamped and ported engine using unity, curated content addons, like I prefer a source port myself with doom, but the enhanced versions of doom are find enough for casual play if you don't want to fiddle with source ports and such and I usually recommend it for people just getting into the game and then moving to a source port to access more content and mods.
Yum, Unity! I love to take a 20% hit to my entire performance stack just for existing! Wowee, curated addons like...

(What exactly would you even add to Wolfenstein that would not be considered a style breaker? Don't say a map, that was included in console editions.)

Sorry, I don't really get it. My post was going to be a spicier razz, but this is Bethesda we're talking about and that's plenty damning.
avatar
Lord_Kane: well following what the enhanced edition for doom has a revamped and ported engine using unity, curated content addons, like I prefer a source port myself with doom, but the enhanced versions of doom are find enough for casual play if you don't want to fiddle with source ports and such and I usually recommend it for people just getting into the game and then moving to a source port to access more content and mods.
avatar
ᛞᚨᚱᚹᛟᚾᛞ: Yum, Unity! I love to take a 20% hit to my entire performance stack just for existing! Wowee, curated addons like...

(What exactly would you even add to Wolfenstein that would not be considered a style breaker? Don't say a map, that was included in console editions.)

Sorry, I don't really get it. My post was going to be a spicier razz, but this is Bethesda we're talking about and that's plenty damning.
" Yum, Unity! I love to take a 20% hit to my entire performance stack just for existing! Wowee, curated addons like..."
Enhanced runs fine enough for me with most laptops and even on my phone so I dunno its some trickery going on, I think Unity is the platform backend but I wouldn't know as for addons: BTSX ep 1 and 2, Sigil I and II, TTP, and others I cannot remember off the top of my head but consult this list here: https://doomwiki.org/wiki/Official_add-ons (yes I know all of these are downloadable and easily run on source ports and yes I know that I prefer source ports but there are acquaintances I know who find even GZDoom a fucking challenge to run.

" (What exactly would you even add to Wolfenstein that would not be considered a style breaker? Don't say a map, that was included in console editions.) "
I dunno, there are few fan made levels pack out there, but as I said Wolf3d's community and mod creation or even level creation is no where as big as doom is, so any enhanced edition would be strictly for preservation.

"Sorry, I don't really get it. My post was going to be a spicier razz, but this is Bethesda we're talking about and that's plenty damning."
Fair enough, I as stated before much prefer and make use of source ports but the problem is unlike doom, some of Wolf3d's ports are creeping on in age or barely maintained the only active port I know of that has modding or anywhere close to modern capabilities is ECWOLF which is fine enough but it has a terribly programmed off split called LZWolf which suffers from a lot of issues, sadly I cannot go into what's wrong with Wolf3D's community in a easily digestible fashion so you will have to ask me on discord sometime if you are interested.

So I say there is room for a wolf enhanced at some point but should it happen? I dunno I know Bethesda isn't the best and has its issues but I would take something over nothing as Wolf3D has some legit chance to disappear.
Post edited February 27, 2024 by Lord_Kane
avatar
ᛞᚨᚱᚹᛟᚾᛞ: What would even ensue in an ahem "enhanced" edition?
avatar
Lord_Kane: well following what the enhanced edition for doom has a revamped and ported engine using unity, curated content addons, like I prefer a source port myself with doom, but the enhanced versions of doom are find enough for casual play if you don't want to fiddle with source ports and such and I usually recommend it for people just getting into the game and then moving to a source port to access more content and mods.
The Doom Enhanced titles run under the original code//Source port. A modified version of the port in the Doom 3 versions.

I believe that Unity is used just for the GUI, mod selection, menus and to blend all the package.

It looks pixelated but not VGA look or VGA real resolution. It reminds to to Crispy Doom (a modified Chocolate Doom)

Now I only run the enhanced versions. True to the original in a balanced way. After all, in the past the only port I really liked was Chocolate Doom. And its emulated look was lower res than the Enhanced editions

The bundled mod downloader helps too.
avatar
Lord_Kane: well following what the enhanced edition for doom has a revamped and ported engine using unity, curated content addons, like I prefer a source port myself with doom, but the enhanced versions of doom are find enough for casual play if you don't want to fiddle with source ports and such and I usually recommend it for people just getting into the game and then moving to a source port to access more content and mods.
avatar
Gudadantza: The Doom Enhanced titles run under the original code//Source port. A modified version of the port in the Doom 3 versions.

I believe that Unity is used just for the GUI, mod selection, menus and to blend all the package.

It looks pixelated but not VGA look or VGA real resolution. It reminds to to Crispy Doom (a modified Chocolate Doom)

Now I only run the enhanced versions. True to the original in a balanced way. After all, in the past the only port I really liked was Chocolate Doom. And its emulated look was lower res than the Enhanced editions

The bundled mod downloader helps too.
Oh I know it was the og code running in unity, but I couldn't remember where but Darvond asked and I know what Crispy Doom is.

I use GZDoom for mods and DSDA-Doom for all else, briefly tried Woof! for a bit.