It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
dtgreene: (With this question, of course, comes another, more practical question; is there any stat loss or other penalty for having a character die and be resurrected? (Classic Wizardry (not 8) and Might and Magic have this sort of mechanic.))
avatar
stax78: I don't believe there any penalties for being resurrected(beyond the obvious cost you pay at a temple if you can't do the resurrection yourself). The resurrect might fail if the dead character has low fortitude - he will then be turned into ash, which requires the more powerful resurrection spell to fix., but that's about it.
What if the more powerful resurrection spell fails?

(Also, are you sure the character's vitality (or whatever the stat is called) doesn't decrease on resurrection? It does decrease in classic Wizardry.)
avatar
drk84x: With INT 8 i am always getting one skill point!

By the way this game is harder than wizardry 8, is it normal that i am still naked at level 2 ?
avatar
Sarisio: Are you sure you aren't mistaking skill and attribute points? Did you multiclass already by any chance? When you multiclass you get 1 skill point until you level is higher than that of your previous class. Though if you are only lv. 2 you probably didn't multiclass yet.

Enemies occasionally drop loot - they can be either sold for money or equipped. You can buy gear from store, but I'd recommend to save money for joining guild.

Game might be hard at start.... But there is no level scaling, eventually you will be able to outlevel your enemies.

Also, I had a test party of naked wizards, being Lv.1 I had little problems. Maybe you stepped on some territory, which is designed for higher level characters? Western gate leads to harder enemies than eastern gate.
Now at level 3 i get two points :D, maybe there a is maximum limit depending from character level?
So I noticed an interesting thing. Some skills (I didn't find out which exactly yet), automatically increase upon level up. In my case it was with Wizard Class - Stonecraft and Suncraft skills.

It is important to note, because it makes maximum attainable level much-much lower (Imax. attainable level is when you get stuck on leveling screen with all skills maxed).
avatar
drk84x: Now at level 3 i get two points :D, maybe there a is maximum limit depending from character level?
I don't know, I think I just had 1 skill point at Lv. 1->2 too, and then steady 2 skill points after that (I had 10 INT I think). But I am not sure about that as I clicked too fast through it.
Do you know how the attribute points are instead calculated?

For example, i levelled up my dwarf warrior and i got 3 hit points and 1 attribute then i reloaded i got 7 hit points and 2 attribute points, re-reloaded again and got 15 hit points and 1 attribute point.

The attribute points seems to vary between 1-3.
avatar
drk84x: The attribute points seems to vary between 1-3.
They indeed vary between 1 and 3.
But it doesn't matter much, because you will be able to raise all of them to 18 and use ankhs to raise them even further, to 24.
One of my warrior is doing the samurai quest, but he could also take to the Barbarian quest

If i start to do the barbarian quest i think i'll finish it before the Samurai one, so the warrior will be like Barbarian -> Samurai.

But can i switch back to the barbian role after finishing the samurai quest?
avatar
drk84x: One of my warrior is doing the samurai quest, but he could also take to the Barbarian quest

If i start to do the barbarian quest i think i'll finish it before the Samurai one, so the warrior will be like Barbarian -> Samurai.

But can i switch back to the barbian role after finishing the samurai quest?
Once you have been one of the elite classes (like Samurai or Barbarian) and change to something else, you can't switch back unless you reset adventures.
avatar
Sarisio: So I noticed an interesting thing. Some skills (I didn't find out which exactly yet), automatically increase upon level up. In my case it was with Wizard Class - Stonecraft and Suncraft skills.

It is important to note, because it makes maximum attainable level much-much lower (Imax. attainable level is when you get stuck on leveling screen with all skills maxed).
Wizardry 6 has a mechanic like this (and 7 might as well); however, in those games:
* This mechanic won't boost skills that are already above 50.
* The points aren't free; they are taken from the skill points that you normally get at level up.
* Which skils get increased automatically depends on the character's class; a pure caster, for example, automatically get their spellbook skill increased.

Perhaps the mechanic in Wizards and Warriors has similar rules (though with 50 obviously being replaced with a lower number)?

avatar
dtgreene: So, how about a practical (albeit contrived, in a way) character build question:

Suppose I want a character to learn the spell Rebirth (7th level Spirit spell) as quickly as possible. What would be the fastest route to learning that particular spell?

(With this question, of course, comes another, more practical question; is there any stat loss or other penalty for having a character die and be resurrected? (Classic Wizardry (not 8) and Might and Magic have this sort of mechanic.))
avatar
jhAtgog: Start an elf-priest with as much intelligence as possible. Join the guild(s) as soon as possible. Spend all your skill-points in spiritcraft, spend all your money in training spiritcraft.

For the second question: sorry i never used that spell.
For learning Renewal quickly, is it fastest if the character stays a priest, or would making a monk speed things up?

How about if my goal is, instead, to learn every Spirit spell on that character?
Post edited September 13, 2018 by dtgreene
avatar
Sarisio: So I noticed an interesting thing. Some skills (I didn't find out which exactly yet), automatically increase upon level up. In my case it was with Wizard Class - Stonecraft and Suncraft skills.

It is important to note, because it makes maximum attainable level much-much lower (Imax. attainable level is when you get stuck on leveling screen with all skills maxed).
avatar
dtgreene: Wizardry 6 has a mechanic like this (and 7 might as well); however, in those games:
* This mechanic won't boost skills that are already above 50.
* The points aren't free; they are taken from the skill points that you normally get at level up.
* Which skils get increased automatically depends on the character's class; a pure caster, for example, automatically get their spellbook skill increased.

Perhaps the mechanic in Wizards and Warriors has similar rules (though with 50 obviously being replaced with a lower number)?

avatar
jhAtgog: Start an elf-priest with as much intelligence as possible. Join the guild(s) as soon as possible. Spend all your skill-points in spiritcraft, spend all your money in training spiritcraft.

For the second question: sorry i never used that spell.
avatar
dtgreene: For learning Renewal quickly, is it fastest if the character stays a priest, or would making a monk speed things up?

How about if my goal is, instead, to learn every Spirit spell on that character?
1) This is not so trivial to answer (is it faster to stay priest or class change?):
To consider is that you have to be level 7 to get level 7 spells.

If you have lots of money, it's easy: level up to level 7 and pay for the training each time and you are done.
Otherwise (and this is the usual case) you will do a mix of training and level-ups without training because it is too expensive. If you change the class early, you need less xp for the level but get only 1 skillpoint, which if combined with payed training might get you quicker where you want to be, if you optimize it. (You do the math...)

But keep in mind that the Monk ascension is a pain in the arse: you need to spend 2 game days naked with your character and every time you check back whether you finally have fulfilled it, the time resets to zero (so save before you check!). Using DXWnd and its time stretching feature makes it a lot easier BTW.

2) "how can I learn all spells from one school (spiritcraft) the quickest?" Depends on what class changes you do. if you start with a Priest and change to a Warlock, you have no penalty for learning spells in spiritcraft, so this might be the optimal way since you level up quicker with the 2nd class. This all depends on how high you can get your spiritcraft skill, so again, you end up with the question "how can i get enough money for training?".