Posted September 10, 2018
I am not yet ready to get this game (there's no temporary discount and I still have other games I want to play, including Tangledeep and a replay of Dragon Wars), but out of curiosity, I did look up what classes and spells exist, and there is one thing I am wondering:
* Is an Archmage build viable?
I define an Archmage as a character who knows every available spell in the game. In this case, it means having all six schools of magic on one character, and then actually learning all the spells. (How does spell learning work?) To make things more interesting, let's try to do this without using any of the Elite classes (I get the impression that they're more of a late game thing, plus you can only get one of each per playthrough, and other characters might need them).
In any case, it looks like the build might look like this:
Wizard (only way to get stone magic under these constrants) -> Paladin/Monk (I'm thinking Monk, as it looks like that class has the more useful trait, plus I want healing magic (which is unfortunately confined to one school; I would prefer it if that were not the case) -> Ranger (need vine magic) -> Warlock (gets remaining spells, and apparently can learn spells from all schools easily). Does this look good?
(By the way, how does spell learning work in this game, anyway?)
* Is an Archmage build viable?
I define an Archmage as a character who knows every available spell in the game. In this case, it means having all six schools of magic on one character, and then actually learning all the spells. (How does spell learning work?) To make things more interesting, let's try to do this without using any of the Elite classes (I get the impression that they're more of a late game thing, plus you can only get one of each per playthrough, and other characters might need them).
In any case, it looks like the build might look like this:
Wizard (only way to get stone magic under these constrants) -> Paladin/Monk (I'm thinking Monk, as it looks like that class has the more useful trait, plus I want healing magic (which is unfortunately confined to one school; I would prefer it if that were not the case) -> Ranger (need vine magic) -> Warlock (gets remaining spells, and apparently can learn spells from all schools easily). Does this look good?
(By the way, how does spell learning work in this game, anyway?)