Posted July 10, 2016
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Also, Wasteland, though that game is top-down rather than first person. (Also, note that this game is in a realistic science fiction setting, so there's nothing like magic in that game; instead you get guns and explosives, and mutant/robot enemies.)
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And I do have Wasteland too but still haven't given it a chance. Now I'm in my "fantasy" gaming cycle:), my post-apoc/sci-fi fit was some time ago (think of Fallouts, M.A.X., space strategies and such).
* There is a much bigger emphasis on exploring rather than dungeon crawling.
* The game uses a classless skill point system for character growth.
* Your characters don't advance that much during the game. Most of the increase in power comes from equipment and skills.
* There are no random drops. (This is in contrast to Bard's Tale 1-3, where nearly all equipment came from random drops.)
* The game is non-linear;
It's also worth noting that Dragon Wars was programmed by the same person who wrote Bard's Tale 3; therefore I would not call it a copycat even if the games *were* similar.