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Does anyone know how to get the Wizardry 7 automat mod working? It's available here: http://www.moddb.com/mods/wizardry-7-automap-mod

I'm running a Mac, OSX 10.11
<cough>
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iiago: <cough>
If it's like the Wizardry 6 one then you might not be able to use it on a Mac. IIRC it's an external EXE that hooks into the running DOSBox and extracts the necessary data from RAM, in conjunction with reading the games files to get the map data. I think this would be hard to run on a Mac without recompiling the thing with Mac specific changes made to it.

edit: oh cool, he used my audio popping fix
Post edited July 15, 2016 by HiddenAsbestos
Hm. Ah well, thanks man. It was nice to dream.
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iiago: ...
I have taken a glance at the source code, and HiddenAsbestos is right, it's a modification of DOSBox. You would have to re-compile DOSBox for macOS, but I have no idea whether the new code is portable to macOS and I really don't feel like diving through someone's changes to a gigantic codebase. This is why people need to document things.

While looking up the mod I cam across RPGAssist:
https://www.youtube.com/watch?v=NPhzzbTYm5c
http://rpgassist.90edges.com/
Development has been dead for two years though.
Post edited July 27, 2016 by HiPhish
For what it's worth - part of my upcoming Grid Cartographer 4 project is to add support for a custom memory interface between dosbox and Grid Cartographer on Windows, with Mac and Linux planned before release. This interface (called Game Link) lets me program dosbox to return specific data from the running game relating to the movement of the player - letting me track you as you move around.

You can see an early version in action here: https://www.youtube.com/watch?v=2wMK8YQirTw (I've polished GC4 quite a bit since then as this demo is still using the v3 UI.)

I like to draw my own maps - but you will also be able to activate a function that automatically draws stuff as you move around turning it into more of an automap experience.

Currently only Wizardry 6 (and 1!) are supported but I plan to extend this to the other games in the series eventually - including Wiz7.
That sounds really great, HiddenAsbestos, I hope it goes smoothly.
Thanks for checking that out HiPhish - makes me feel better that I couldn't get it working. I'll check out the RPGAssist beta, maybe that'll do.

And the clip looks cool HiddenA, really makes me think of mapping Bard's Tale actually, what with all the teleport traps. Hope it goes well.