Posted October 01, 2021
RChu1982: Are you sure that you want to start the game as an apprentice? Also, Power Cast and Priest spells don't seem to go together (the only reason I did it on my last Priest was because I was running a MDP). What are the high level Priest attack spells? Lightning, Banish, Lifesteal, Falling Stars, Death Wish. It's up to you really (PC is always nice on a caster, even Priests), but this combination seems stretched rather thin.
The whole "apprentice" mechanic is mechanically interesting to me, even if there are disappointingly few decent builds that make use of it. (I believe I've done dwarf gadgeteer before.) Some Mook Valkyrie variants that can be useful in some parties (particularly those that have a Gadgeteer to cover X-Ray, but lack Mage spellbook access):
* Change to Bishop at level 4, change back at level 7. This will allow the character to learn Missile Shield and Enchanted Blade, at the cost of some HP and 1.5 levels worth of offense. At caster level 3, the failure chance of PL7 Missile Shield or Enchanted Blade can be reduced to 12%, which is reasonable for s spell you're only using outside of battle, plus you can get a few extra SP from the extra known spells.and spellbook skills, Power Strike at level 20, Power Cast still 17 (IIRC).
* For a non-Power Cast build, raise STR/DEX, at least until DEX reaches 55 (longer if you want). Stay at level 6 or so in Arnika, but do get some spellbooks, including Enchanted Blade. Go to Trynton, use the Trynton fountain for +5 INT, use the Trynton fountain, then level up to Bishop level 3 (level 9 if you stayed at level 6 earlier). (Consider using spell picks on mage-only spells, as you may need them for practice.) At level 9, you can now learn Enchanted Blade and Missile Shield. (Optional: Learn Detect Secret.) Then, after learning those spells, change back to Valkyrie.
* Spending more levels as Bishop gives more spells. 5 Bishop levels can give you Knock-Knock, and 8 can, with a lot of extra practice (during which time you can't level further or you'll lose the ability to learn non-Priest spells), allow X-Ray. (X-Ray doesn't need a higher power level, and for locks, 18% fizzle for Knock-Knock isn't too unreasonable; might not want to use it on traps on Iron Man, however.)
RChu1982: Also, Power Cast and Priest spells don't seem to go together (the only reason I did it on my last Priest was because I was running a MDP). What are the high level Priest attack spells? Lightning, Banish, Lifesteal, Falling Stars, Death Wish. It's up to you really (PC is always nice on a caster, even Priests), but this combination seems stretched rather thin.
Falling Stars is easier to cast at higher power levels than Earthquake, as the difficulty is computed by adding half the spell's SP cost to the spell's level. (I found the information elsewhere, and may put up a separate post about it.) (I have been studying it, and am not sure if a level 24 Priest with max skills can completely eliminate the fizzle chance for PL7 Falling Stars without a Geomancer's Ring; if what I read is correct, however, PL7 Death Wish's fizzle chance can't be eliminated by any means.) Power Cast is useful for Superman (can give you 40+ for all stats) and Heal All (can restore 80+ HP to the entire party at once); it also helps Heal Wounds (less important because Restoration exists, but Restoration comes after Power Cast even for hybrid builds that get Power Cast later (but start raising INT right away)), and Guardian Angel. (Apparently, it's something like a 26% bonus to spell magnitude at 100 skill.)
Post edited October 01, 2021 by dtgreene