Posted March 29, 2016
I finished W6 a while ago, and now I want to create a new party for W7.
My party for W6 (all single-classed characters) and my comments on each class based on my experience:
Valk: good
Sam: OK class, not as good as Valk though
Ninja: lame, always behind in everything
Priest: good, not as good as Mage, may not be necessary if have 2-3 Valkyries?
Mage: excellent
Bard: mostly lame, needed for skullduggery (locks & traps), sleep at start is useful but not critical
For W7 I want to create a party composed of 3x Valkyrie and 3x Mage.
My question is: Will I run into any major problems with this party in W7? I plan to open locks with Knock-Knock, and for traps I’ll just trip them and reload if I get a particularly bad result.
My personal rules:
1) No switching classes. Period.
2) I’m happy to use save scumming to get past difficult areas (locks, traps, whatever).
My party for W6 (all single-classed characters) and my comments on each class based on my experience:
Valk: good
Sam: OK class, not as good as Valk though
Ninja: lame, always behind in everything
Priest: good, not as good as Mage, may not be necessary if have 2-3 Valkyries?
Mage: excellent
Bard: mostly lame, needed for skullduggery (locks & traps), sleep at start is useful but not critical
For W7 I want to create a party composed of 3x Valkyrie and 3x Mage.
My question is: Will I run into any major problems with this party in W7? I plan to open locks with Knock-Knock, and for traps I’ll just trip them and reload if I get a particularly bad result.
My personal rules:
1) No switching classes. Period.
2) I’m happy to use save scumming to get past difficult areas (locks, traps, whatever).