Posted June 15, 2013
Go for a balanced party. You have 6 slots and can add a further 2 members to your party once you reach Arnika. These additional 2 can then be switched for an alternative additional member during the course of the game. You meet a range of potential party members as you progress, which means you can try out the different professions and abilities during the course of your first play-through. So for the first party you create, go for balance. e.g.
2 Fighters
1 Ranger
1 Bishop
1 other Spell-caster
1 Bard or Gadgeteer
This is only an example, so it's not set in stone, but you should find this mix gets you through all situations. Do pay attention to how weak the vitality of your spell-casters tends to be and address it early. Also, don't expect your rookies to be able to cast spells, fight or shoot effectively at first - the character development pathway is exactly that and they will grow in strength and ability.
Re. Fighters. They are not a bad deal and very useful up front for close combat. However, make sure you train them to use either bow/crossbow or slingshots/throwing. That way, they become effective at dealing out damage both at a distance and close up. You'll find there are plenty of level increases and they will become very proficient in both departments.
So, think balance, then positioning, then strategically increase the stats of each individual character to ensure your party can effectively deal with ranged and close combat.
Enjoy! :)
2 Fighters
1 Ranger
1 Bishop
1 other Spell-caster
1 Bard or Gadgeteer
This is only an example, so it's not set in stone, but you should find this mix gets you through all situations. Do pay attention to how weak the vitality of your spell-casters tends to be and address it early. Also, don't expect your rookies to be able to cast spells, fight or shoot effectively at first - the character development pathway is exactly that and they will grow in strength and ability.
Re. Fighters. They are not a bad deal and very useful up front for close combat. However, make sure you train them to use either bow/crossbow or slingshots/throwing. That way, they become effective at dealing out damage both at a distance and close up. You'll find there are plenty of level increases and they will become very proficient in both departments.
So, think balance, then positioning, then strategically increase the stats of each individual character to ensure your party can effectively deal with ranged and close combat.
Enjoy! :)
Post edited June 15, 2013 by Polly77