Posted February 13, 2021
One of my favorite RPGs, and one of the most unique RPGs that exists, even if it may be unconventional, is Wizardry 4, and I am wondering if there are any games that could be considered similar to it.
Basically, I am looking for an RPG with characteristics like the following:
* You summon monsters to help you in battle, and they persist between encounters. (In other words, these aren't just temporary summons that wear off; rather, they last until they die, run away (if that can happen), or you summon new ones.)
* You play on the enemy side of an asymmetric battle system. This may mean that your monsters are grouped into different groups, and group-target spells used by the opponents hit only one of these groups. (Combat does need to be turn based, however.)
* The monsters you summon are not controlled by the player; to compensate, they don't have the same resource restrictions that the main character has. Also, said monsters may have abilities like breath weapons and calling for help that aren't typically given to player characters.
* You do not earn experience from battles. Rather, you level up at specific locations, or alternatively you find your stats rather than improving them through combat. In particular, this limits how powerful you can be at any given point in the game.
So, anyone know of any games that are similar to Wizardry 4?
Basically, I am looking for an RPG with characteristics like the following:
* You summon monsters to help you in battle, and they persist between encounters. (In other words, these aren't just temporary summons that wear off; rather, they last until they die, run away (if that can happen), or you summon new ones.)
* You play on the enemy side of an asymmetric battle system. This may mean that your monsters are grouped into different groups, and group-target spells used by the opponents hit only one of these groups. (Combat does need to be turn based, however.)
* The monsters you summon are not controlled by the player; to compensate, they don't have the same resource restrictions that the main character has. Also, said monsters may have abilities like breath weapons and calling for help that aren't typically given to player characters.
* You do not earn experience from battles. Rather, you level up at specific locations, or alternatively you find your stats rather than improving them through combat. In particular, this limits how powerful you can be at any given point in the game.
So, anyone know of any games that are similar to Wizardry 4?