Posted September 20, 2023
• Fixed uncommon issue in combat that was causing the game to soft lock
• Fixed bug with HP generation at level up that was artificially keeping character’s hit points lower than they should have been
• Highlight on enemies for selection can now be seen even when the enemy is unidentified
• Changed MADI effect so that it no longer unpleasantly, rapidly flashes
• When casting spells in camp, the last spell cast will remain selected after the spell effect completes
• Message at Inn detailing the experience needed to level up now requires a button press to dismiss, preventing the player from accidentally selecting to rest again when attempting to dismiss the message
• Strafing in the dungeon can now be done by using the shoulder buttons OR the triggers
• Length limit on character names increased to 16 letters
• Fixed Trebor misspelling in Main Menu (“Trbor” sux.)
• Updated credits
• Fixed an issue related to characters removed from the roster remaining in their active parties (including when starting a new game!)
• Fixed bug with HP generation at level up that was artificially keeping character’s hit points lower than they should have been
• Highlight on enemies for selection can now be seen even when the enemy is unidentified
• Changed MADI effect so that it no longer unpleasantly, rapidly flashes
• When casting spells in camp, the last spell cast will remain selected after the spell effect completes
• Message at Inn detailing the experience needed to level up now requires a button press to dismiss, preventing the player from accidentally selecting to rest again when attempting to dismiss the message
• Strafing in the dungeon can now be done by using the shoulder buttons OR the triggers
• Length limit on character names increased to 16 letters
• Fixed Trebor misspelling in Main Menu (“Trbor” sux.)
• Updated credits
• Fixed an issue related to characters removed from the roster remaining in their active parties (including when starting a new game!)