It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
New to the series, figured now is the best time to pick them up. Which title do you believe is the best one to start with? I was told that WC3 and 4 were the ones to try out first. You guys agree?
avatar
mushuwu158: You guys agree?
Nope! The best is "Wing Commander: Privateer"... :>
to me the thkis is the best series of games ever. none are the best solo game, but as a series nothing is touching them, even wc1 and wc2 which are so outdated are a blast to play, wc1 story is pretty bare but the expansions for it up the story a great deal and have some of the best and hardest missions to get a 100 percent on.

Wing commander 2 story is far better and fleshed out and its expansions are also great, be warned though Special operation 1 I believe has the hardest level in videogame history to me. took me 40 tries to beat it. some wing commander veterans have told me they have never beat it without cheating. im proud to say I didnt cheat but it is so hard.

Wing commander 3 is the start of the fmv and pretty modern gaming, the story is epic and the characters are great its just a solid entry and a great game.

wing commander 4 is my fav of the series, mostly bc of the story, the gameplay is actually a little worse than wc3 bc one missile hit on you is an insta kill so its very hard. but the story is perfect, I will tell you though unless you play wc2 on thru wc4 the story wont have near the same impact. hopefully you just bought the whole series when it was bundled

wc5 prophecy has the best gameplay, but bar none the worst story of the series, in fact its really a start of a whole new trilogy of games. its not bad but does not measure up at all the the other entries

as far as privateer 1 and 2 they are in the same universe but have little to nothing to do wkith the main wing commander storyline. now saying that if you like open world and be whatever you want to be get these games especially the frist one

hope that helps. also if you love the games there is also a couple of novels that really flesh out the story and what happens between the games if I had to pick just one to read though it would be wing commander fleet action, but I would play the games before reading them however.
well I bought the WC games on the basis of some of the reviews I had read on here, but I'm sorely disappointed at how poor the WC games are. I thought the graphics were very bad, with very jerky movement of the ships and laser fire. I know these games are old but I guess they just haven't aged well unfortunately. I guess I can handle blocky graphics and low res but it's just not smooth enough when everything is moving and not easy on the eye which put me right off.

Oh well at least I can't really complain too much if I never play these games again as they were so cheap to buy anyway.
avatar
toker803: well I bought the WC games on the basis of some of the reviews I had read on here, but I'm sorely disappointed at how poor the WC games are. I thought the graphics were very bad, with very jerky movement of the ships and laser fire. I know these games are old but I guess they just haven't aged well unfortunately. I guess I can handle blocky graphics and low res but it's just not smooth enough when everything is moving and not easy on the eye which put me right off.

Oh well at least I can't really complain too much if I never play these games again as they were so cheap to buy anyway.
You could start with Wing Commander III then and cross your fingers that GOG will at one point introduce the Kilrathi Saga versions of WC I and II as they don't have slowdown issues.
Thanks for the pointers Strijkbout. The first version I tried was Wing Commander 4 though, which I believe is the best one, at least in terms of graphics. I've found a somewhat half solution since, I downloaded a glide wrapper and it does seems to have made a slight difference in terms of the smoothness of the graphics. (I could be totally wrong though, maybe it does nothing, but at least now when I try to play it does at least seem a little better, and more playable).
avatar
mushuwu158: New to the series, figured now is the best time to pick them up. Which title do you believe is the best one to start with? I was told that WC3 and 4 were the ones to try out first. You guys agree?
WC3 was my all time favorite, nostalgia is very strong as I remember seeing it in a local grocery/sporting goods/electronics store (not a lot of shopping choices where I bought it from) and having to crate a boot disk just to run the darned thing.

WC4 is also spectacular, especially with the upgraded DVD quality FMV sequences - but I preferred the gameplay in WC3.
Post edited December 02, 2014 by rjspring
avatar
mushuwu158: You guys agree?
avatar
TPR: Nope! The best is "Wing Commander: Privateer"... :>
Id have to agree here
Privateer. Hands down. I have played more hours of Privateer on its own than I have nearly every other game I have played put together. Well, maybe not quite that much, but darn near it. The main game is pretty much the perfect open-world space trading sandbox game, and manages to do so with a pretty awesome main story, to boot. They manage to real you into the main storyline by giving you some... unique rewards... for completing them. Basically, this game takes all of the stuff that was awesome about Elite and Frontier, but strips out a lot of the tedium and makes it more fun and engaging. Sadly, the only feature present in Elite that is missing from Privateer is the ability to mine asteroids. You can sink many, many hours just trading goods back and forth across the 70 or so planets spread across Gemini sector, taking bounty missions, becoming a pirate, mercenary, or a vengeful destroyer of Retros. HOWEVER! That's only half the package!
You ALSO get the Righteous Fire add-on, which adds a whole new story line to go through, with its own selection of unique missions, as well as new equipment for your ship. You can still continue to just ply wares or sandbox in any other way to your heart's content, but RF is a fun and action-oriented plot that is rewarding in itself to play through.

I'll admit that I haven't played much of Privateer 2: The Darkening, which looks like a pretty decent game, but doesn't seem to have quite the depth of Privateer.

As for the rest of the games in the series, it really depends on what you are looking for. I have a very special place in my heart for the first three games, especially WCII.
WCI isn't quite as stellar as the rest, and the story is just kinda there to give you a reason to fly around blowing up space cats, but it more or less defined the genre in its time.
WCII picks up where WCI left of, pushing the spacefighter sim state-of-the-art in gameplay, but really breaking through in its more well-realized cinematic presentation. The story was, for its time, one of the most involved and well-written stories for a non-RPG.
WCIII again upped the ante on all fronts, presenting us with live-action cinematics driving a narrative that made each well-crafted mission that much more meaningful to fly. I also think this is the first game in the series where you are able to specify your craft's weapons loadout, and even change which fighter you are using on a mission. After about the first ten minutes, you really begin to think of Mark Hamill as Christopher Blair, and not Luke Skywalker. Unfortunately, it is still a literal impossibility to think of Malcom Mcdowell as anyone other than either Emperor Caligula or Alex DeLarge.
WCIV yet again upped the ante in cinematics, told quite possibly one of the more convoluted stories yet seen in a game that wasn't either an RPG or a point'n'click Sierra/LucasArts game, and delivered more refined (and difficult) combat.
WC:Prophecy (never TECHNICALLY titled WCV) was to be the beginning of a new story arc, featuring a new main character, and pulled back on the cinematics in an effort to offer a tighter gaming experience. The flight engine was top of the line when it released, and still holds up pretty well by today's standards. A lot of people dislike the game more or less for no other reason than because Blair was not the protagonist. While I loved the cinematics in WCIII/IV, mostly for proving that video and computer games could offer more than just "clicky clicky, boom boom" and were capable of delivering epic narratives in a truly compelling way, I kind of enjoyed Prophecy's departure from that spectacle. It still has excellent cinematics, mind you. They're just a lot more conservatively used.

The oddball titles are WC:Academy and WC:Armada. Academy is basically just a mission editor flight simulator. It's the simulator cabinet from WCI and II with the ability to make almost any type of mission you desire. It's fun for some quick WCII-engine dogfighting, but there's really no story, or any real reason to play it beyond seeing just what kind of insane missions you can devise (and survive), and seeing how long you can survive the pre-packed "Gauntlet" mission.
Armada was a fun little title, in its day. I used to play this game quite a bit over direct modem connection with friends. It's a simplistic strategy game where you play either versus the computer, or versus a friend over network or modem, and you each take turns capturing planets to collect resources needed to build fighters. You can skirmish with each other over control of the planets, with the ultimate goal of destroying your opponent's capitol ship. The real fun to be had is the rare ability to fly a variety of Kilrathin fighters. Armada was a novel concept, and still holds up about as well as WCII, considering it uses the WCII flight engine.

Out of the entire series, the only one that's really an easy pass is Academy. Every single game in this series is worth playing, from beginning to end, at least once. Especially for fans of spacefighter sims. If you have enjoyed space combat games, or enjoy the kind of cinematic experiences we now find in Mass Effect, Halo, or even Call of Duty, you owe thanks to Origin and Wing Commander for providing the test bed. Tip your hat, son! Or daughter, really. Sexism is so passe!
avatar
toker803: well I bought the WC games on the basis of some of the reviews I had read on here, but I'm sorely disappointed at how poor the WC games are. I thought the graphics were very bad, with very jerky movement of the ships and laser fire. I know these games are old but I guess they just haven't aged well unfortunately. I guess I can handle blocky graphics and low res but it's just not smooth enough when everything is moving and not easy on the eye which put me right off.

Oh well at least I can't really complain too much if I never play these games again as they were so cheap to buy anyway.
Bought WC3 at the time it was first released. Played it, had fun, but my heart belonged to the Star Wars sims. So I never gotten into the rest of the WC games. Until recently... I backed Star Citizen and heard Chris Roberts talk about the Wing Commander games. I bought them in a sale and started playing the first one.

At first it was hard to control and definitly the graphics are bad, but the game had charm to it. So I played through until the end and was not dissapointed. Yes a lot of these games don't age well. But when playing them I always try to flip a switch in my mind and imagine that I'm playing these games in the days they first were released.