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Pretty sure without the scanlines, the videos may look very pixelated with blurriness and artifacting, when stretched to higher resolutions.

The scanlines were a way to hide the low resolution nature of the videos.
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Baggins: Pretty sure without the scanlines, the videos may look very pixelated with blurriness and artifacting, when stretched to higher resolutions.

The scanlines were a way to hide the low resolution nature of the videos.
Actually YouTube removed them from uploads and they don't look that bad - http://www.youtube.com/watch?v=jxBz6aqW-RM&t=1m27s
Definitely looks blurry to me, and I can certainly see the 'artifacting'.
Would still love to see this on GOG.com
With this, Wings of Glory and Pacific Strike I'd be pretty much content when it comes to Origin Systems games. :D
I'd buy it.
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Lightningfootj: I'd buy it.
Heh! I'd buy it... AGAIN! :>
Looks like we don’t have to wait much longer:
http://www.wcnews.com/news/update/12277

I discovered the link hidden in another posting here on GOG. I am tempted to buy the game again, but since I have the German 3CD boxed version (with very good dubbing in the movie scenes), there is not much need to. But still, such a gem on GOG, I will recommend it to all of my (game enthusiastic) friends.

(And there is little hope GOG would sell also the German version, but maybe … in that case I would definitely buy it here.)
Post edited August 17, 2013 by ZivilSword
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ZivilSword: Looks like we don’t have to wait much longer:
http://www.wcnews.com/news/update/12277
Great news. I am looking forward to them. I haven't played Armada and Academy yet. I am going buy a set of 4 anyway :-)
I took the game from the shelf, installed it and tried to play, but … somehow it just don’t work properly in the DOSbox. The animations and controls are quite fast, but when I reduce the cycles, the videos are too slow. Maybe I need to set the speed by myself, depending on whether it’s a cutscene or not.
Then the controls did not react, could be my bad, though.

The video scenes are great with all the famous actors like Clive Owen and John Hurt. It’s a pity they are displayed interlaced with black lines in between. Maybe, if GOG will publish the game, they could do some changes so that we could see the movies at least with double sized pixels and not with those shitty black lines. Even better would be, if Origin would release a DVD edition with the unreduced movie footage. I bet every cent, they still have got it, filmed with 35mm or at least some videotape. They could release a fantastic rebuild of the game, or at least replace the cutscenes (and then make a proper Windows version out of it). Everything’s better than 320x200 with black lines …
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ZivilSword: I took the game from the shelf, installed it and tried to play, but … somehow it just don’t work properly in the DOSbox. The animations and controls are quite fast, but when I reduce the cycles, the videos are too slow. Maybe I need to set the speed by myself, depending on whether it’s a cutscene or not.
Then the controls did not react, could be my bad, though.
There is a DOS to Windows Patch which includes some fixes; maybe that would work better than DOSBox?

I don't have the game myself so I don't know whether this fix still works on modern versions of Windows. It will be interesting to see what solution GOG uses to get the game working correctly.
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ZivilSword: I took the game from the shelf, installed it and tried to play, but … somehow it just don’t work properly in the DOSbox. The animations and controls are quite fast, but when I reduce the cycles, the videos are too slow. Maybe I need to set the speed by myself, depending on whether it’s a cutscene or not.
Then the controls did not react, could be my bad, though.
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Arkose: There is a DOS to Windows Patch which includes some fixes; maybe that would work better than DOSBox?
Yes it does, actually. It was not that easy to install because you have to create an ISO out of the merged original CD with tha patch, then install from there. Another way would be to just copy the CD (without the movies) and the patch in a single directory and skip the installation step. But then you would need a proper dark.cfg file which contains settings and where to find the CD and the game.
And the installer does not work with proper colour palette (DirectDraw problem on Win7 64bit for most games from the 90es, like StarCraft), but it only affects the installer. :) Nevermind, I got it now. :)

I don't have the game myself so I don't know whether this fix still works on modern versions of Windows. It will be interesting to see what solution GOG uses to get the game working correctly.
I think they will fix the installer and use the Windows version because the DOSBox version is kind of hard to configure. The Win version (if installed finally) works well as far as I can see.

Edit: I forgot to thank you. :)
Post edited August 22, 2013 by ZivilSword
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anthony62490: Fair enough, but you have to remember that Spoony is an entertainer. His schtick is getting ludicrously pissed off over small problems. I have never played Privateer 2, but I'm willing to bet that Spoony is picking the game apart and only showing us the bad parts. Regardless, I'm not going to play it, so I'm not really sure why I feel the need to judge.
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custardcream: brilliant game.

if they do get it on gog, which i see no reason not to...
I've just installed my original Privateer 2: The Darkening again (after playing Privateer 1 for about 3 hours which was a lot of fun), just to see if it isn't even a little enjoyable. And I must say: it's even worse than Spoony mentioned in his review. The game just isn't really playable like the first Privateer! At all! While Privateer 1 was all about cargo missions and "hunting down enemies" missions, this game doesn't give you ANY of that! Here's what I mean:

1.) There are no missions!
Seriously... no Merchants Guild, no Mercenary Guild and NO MISSIONS from a mission computer or anything! So how do you make money in this game? That's simple. Simple and boring: every kill gives you a tiny amount of money instead.

2.) No trading!
As in: you can't trade goods yourself, you must hire a cargo ship which does that. That's a huge deal-breaker if you ask me. Of course you can "escort" that cargo ship by flying alongside of it – but where's the fun in that?
Also: even IF you choose to do cargo runs via those cargo ships: it won't get you anywhere financially. The most you'll be able to get out of it is a 10% gain. So you're better off killing random enemies. That gives you 50 or 100 or maybe even more credits per kill.

3.) No free universe!
First of all, there are no free routes – instead you have to fly over several waypoints to get to your destination. You'll never be able to just pick a nav point, hit the autopilot and expect to be there with maybe one or two distractions (like in Privateer 1). Instead you'll be hopping over ~10 smaller nav points. That sucks. It feels like moving ahead like in a board game.

4.) The combat will piss you off – AND it sucks!
Why it will piss you off? At each of those small nav points mentioned in point 3 up there, there's the chance that enemies will enter the nav point at random. And you have to kill them all in order to advance to the next nav point.
There are only two things you'll encounter while flying through space here: enemies that are ridiculously easy to kill and enemies that are next to impossible to kill. Early in the game there'll be enemies that don't even really shoot you. So you might as well fly directly in front of it, set the throttle to zero and hold down the trigger button until the enemy's dead. Yup, that's it.
And no, you can't outrun them as in Privateer 1 – you HAVE to kill them, otherwise you won't be able to leave the current nav point area. But when you kill one, you can almost be a 100% sure that there will be new ones entering right away. So prepare to stay at those mini-waypoints for a LONG time, if that happens.

5.) Nothing to do on planets or stations!
No bar with rumours from the barkeeper or talking to guests or anything. There are only two things you can do: enter a booth or advance the story if you happen to be at the right place. In the booth, you can customize your ship, hire wingmen or cargo ships (which is pointless), buy or sell commodities (which is pointless), read stuff in some sort of encyclopedia about persons and places (which is pointless but at least gives you a feel of an immersive world), and read the news.

So... in fact... there's NOTHING "brilliant" about this game apart from maybe the storyline told through the videos. From a gameplay standpoint, it's utter garbage.

And it's stated as that in this [url=http://www.wcnews.com/wcpedia/Privateer_II:_A_Playtester%27s_Perspective]Playtester's story[/url] – and guess who's to blame? Yup, you're right:

EA.
Post edited August 26, 2013 by SonataFanatica
Everyone can try it!

It's avaiable on GOG from now on!!! :D

"1.) There are no missions!
Seriously... no Merchants Guild, no Mercenary Guild and NO MISSIONS from a mission computer or anything! So how do you make money in this game? That's simple. Simple and boring: every kill gives you a tiny amount of money instead."
There are missions, but getting to them is different. There are a lot of side missions and most of them involve finding some individual on a planet, and having a FMV conversation with them, and helping them move their gear, or individuals around from place to place.

Some of the missions are unlocked by paying attention to the news reports this also influences the cargo mechanic, different disasters may make cost of commodities lower or rise and if you pay attention you can make larger amounts of money by buying where them where they have become cheap according to the news reports, and selling them where there is a shortage.

Some missions are only unlocked after you play through the main storyline. They appear after the game. Lots of random characters to encounter that have nothing to do with the main story, that you can help out.

Originally some missions only appeared depending on which cd you used, I'm assuming that no-cd version will allow access to all missions at all times (except for those only accessed after playing through the main game).

Other missions are pulled off the 'bulletin board' from the PDA.

[url=http://www.wcnews.com/wcpedia/Category:Privateer_2:_The_Darkening_missions]http://www.wcnews.com/wcpedia/Category:Privateer_2:_The_Darkening_missions[/url]

There is a total of 115 Bulletin Board missions (these are the equivalent to the "guild" and "mission computer" missions from the first game more or less).

Plus the additional 15 cinematic side missions, and 20 main plot missions.

read stuff in some sort of encyclopedia about persons and places (which is pointless but at least gives you a feel of an immersive world), and read the news.
These are actually not entirely pointless, and are required for accessing some of the side missions or bulletin board missions. Or even being able to tell when certain 'new technologies' and 'ships' have been released so you can upgrade in the game. They also let you know about certain events, or disasters so that you play the commodities market efficiently and make money more quickly. The information booth and the PDA is where you get all those 'rumors' as in the first game, just in a different format.
Post edited September 19, 2013 by Baggins
Any plans for GoG to make this playable on Mac?

Bootcamp shits me..................