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Hi all,

We have uploaded a new patch, version 1.1.8435, to your game shelves. Please download this patch at your earliest convenience in order to get the latest version of the game :)

Changes for version 1.1.8435:

Besides a few fixes, and gameplay tweaks, we also added a new recipe, a giant version of the Kraken, and around 10 new ships to spawn. Enjoy!

Fixed up the naming and items in some of the stores
Reduced the weight of background blocks
Increase repair speed for background blocks
Increased background block crafting quantity
Added destroy effects to a bunch of objects
Fixed a bug where building on anchored ships doesn't update the
collisions properly
Added support for neutral ships that will only attack if they are
attacked first
Improved crew AI idle when they don't have a target
Fixed a problem with ship danger level calculations
Fixed bug where tight walls to the side of propellers could cause
obstruction
Improved scrolling cloud popping problem
Fixed issues with meteor spawning not working at area boundaries
Fixed an issue where some of the temple guardians would wander around
before they saw you
New enemies including a Giant Kraken, and varieties of gas layer ships,
and elite ships
Added neutral whaling, oil tanker, and traveling merchant ships
Added new recipe as a reward for beating the main quest


Thanks and have a nice day :)
Nice. Should I contact support to say the Dragonsphere glitch is still happening, where on the shelf the update is Dragonsphere, no matter what?
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Darvond: Nice. Should I contact support to say the Dragonsphere glitch is still happening, where on the shelf the update is Dragonsphere, no matter what?
If you haven't already, then yes, please :)
I didn't get this notification. Oh well.


A big bug (in my opinion). The Giant Kraken they added? They don't leave bodies behind after you kill them... Quite annoying, i wanted to hunt them...
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rtcvb32: I didn't get this notification. Oh well.

A big bug (in my opinion). The Giant Kraken they added? They don't leave bodies behind after you kill them... Quite annoying, i wanted to hunt them...
I'm pretty sure I had an entire airship unload on me while I was paused.

And I've observed two neutral ships shooting at an empty platform I took the parts off of. You know, the basic ship with two gunners and 3 props?

The worst bit is when they try to shoot it though solid ground, showing a very broken LOS system.
Post edited July 02, 2014 by Darvond
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Darvond: And I've observed two neutral ships shooting at an empty platform I took the parts off of. You know, the basic ship with two gunners and 3 props?

The worst bit is when they try to shoot it though solid ground, showing a very broken LOS system.
Ouch! Yeah I've observed them attacking a stripped platform before... If it has no power and no weapons and no engines or anything, it shouldn't be considered an enemy to attack....

-- meanwhile -- laughing manically while attacking an empty lone barrel with a butterknife repeatedly because it was once made by nazi's...
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rtcvb32: Ouch! Yeah I've observed them attacking a stripped platform before... If it has no power and no weapons and no engines or anything, it shouldn't be considered an enemy to attack....

-- meanwhile -- laughing manically while attacking an empty lone barrel with a butterknife repeatedly because it was once made by nazi's...
Oh right. I forgot about this bug, but its still possible to get stuck outside the play area if you ascend too quickly in the top map tiles.
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Darvond: Oh right. I forgot about this bug, but its still possible to get stuck outside the play area if you ascend too quickly in the top map tiles.
Been there and done that. Only way I got down was changing to my knife and attacking straight down through all the layers of my ship until I fell free....