Posted May 08, 2014
Hi all,
We have put a up a brand new installer for Windofrge that will update your game to verion 1.0.8312. Since we had quite a few patches here already, we made a new installer so that you don't have to keep a whole bunch of Universal updates from us if you don't want to :) Anyways, onto the changes!
Changelog:
* Improved pickup collisions
* Crew members will react better to taking damage
* Gas simulation and rendering optimizations
* Upgraded FMOD from version 1.00.02 to 1.03.06
* Fixed a bug that caused the gas mask breathing bug to play indefinitely
* Fixed some problems with the auto turret charge and fire sound
* Sound tweaks
* Switched to the proper music for the final temple and final cutscene
* Fixed the problem where glitchy physics could sometimes catapult the
player
* Fixed a problem that allowed you to drop or sell quest items
* Added a gameplay options tab
* Added a gameplay option to control the game's zoom level
* Added a gameplay option to toggle the auto save when you transition
between areas
* Fixed a crash where enemy ships fall out of the world
* Fixed a character animation slowdown bug that was especially
apparent when waiting in town for a long time
* Added quest indicators over people you need to talk to
* Improved the auto selection of your active quest if none is
currently active
* Added Hud indicators for aggressive bosses that are off screen
* Fixed up the damages for some of the fire and acid balls
Thanks and have a nice day! :)
We have put a up a brand new installer for Windofrge that will update your game to verion 1.0.8312. Since we had quite a few patches here already, we made a new installer so that you don't have to keep a whole bunch of Universal updates from us if you don't want to :) Anyways, onto the changes!
Changelog:
* Improved pickup collisions
* Crew members will react better to taking damage
* Gas simulation and rendering optimizations
* Upgraded FMOD from version 1.00.02 to 1.03.06
* Fixed a bug that caused the gas mask breathing bug to play indefinitely
* Fixed some problems with the auto turret charge and fire sound
* Sound tweaks
* Switched to the proper music for the final temple and final cutscene
* Fixed the problem where glitchy physics could sometimes catapult the
player
* Fixed a problem that allowed you to drop or sell quest items
* Added a gameplay options tab
* Added a gameplay option to control the game's zoom level
* Added a gameplay option to toggle the auto save when you transition
between areas
* Fixed a crash where enemy ships fall out of the world
* Fixed a character animation slowdown bug that was especially
apparent when waiting in town for a long time
* Added quest indicators over people you need to talk to
* Improved the auto selection of your active quest if none is
currently active
* Added Hud indicators for aggressive bosses that are off screen
* Fixed up the damages for some of the fire and acid balls
Thanks and have a nice day! :)