Posted October 09, 2014
Although it's mentioned there's a mode you can turn on for modding, the actual ability to mod seemed a little out of reach...
At least until now...
I found notes regarding a python file extractor, naturally I don't use python, but I gleamed enough information that I was able to build my own extractor from scratch and have it completed; In a little bit I'll create an archiver that will be compatible... or I hope so (file order could be important, which I'm not sure of the rules on yet).
Basically what I understand is Modding is basically similar to Morrowind, being that local files override files in their archive...
However there's some 15,000 files. Directory structure doesn't seem too bad...
Now for just a comprehensive guide on what half the information means... Although a good portion of it is in English for the most part... I'll probably be experimenting in the next few days on this...
At least until now...
I found notes regarding a python file extractor, naturally I don't use python, but I gleamed enough information that I was able to build my own extractor from scratch and have it completed; In a little bit I'll create an archiver that will be compatible... or I hope so (file order could be important, which I'm not sure of the rules on yet).
Basically what I understand is Modding is basically similar to Morrowind, being that local files override files in their archive...
However there's some 15,000 files. Directory structure doesn't seem too bad...
Now for just a comprehensive guide on what half the information means... Although a good portion of it is in English for the most part... I'll probably be experimenting in the next few days on this...