It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
..why I'm afraid to invest time in old computer RPGS or RPGS made with similar design choices.

I'm in high pool and I have the device needed to activate the tower, but the game keeps saying the panel is out of power.

I went everywhere possible and explored all areas.

I dislike how these type of games have to rely on cryptic puzzles, which ruins the flow for me. The time spent enjoying the game is spent on running around looking for a solution. Had the same problem with games like Scratches, System Shock, and others.

Game like Witcher 3 and Dragon Age origins had puzzles, but they didn't halt your progress like this, and made you backtrack and look up guides.



My question: Is the rest of the game like this with its puzzles? Also, I'm thinking of buying Divinity Original Sin Enhanced, does it have lethal progress halting puzzles like this? Thx.
Post edited October 19, 2015 by doomdoom11
avatar
doomdoom11: I'm in high pool and I have the device needed to activate the tower, but the game keeps saying the panel is out of power.
Been a long time since I did Highpool, but I think you were told by the guy in charge that the power needs to be turned on. There are several quests you must finish first to get the tower to work, but as I said its been a year or more since I ran the map. Check your quest logs, if you don't have it yet talk to everyone in town.

Here's a SPOILER map, only go to the site if you are stuck and need help:

http://guides.gamepressure.com/wasteland2/guide.asp?ID=26866
Post edited October 19, 2015 by Felgar
thanks
avatar
doomdoom11: My question: Is the rest of the game like this with its puzzles? Also, I'm thinking of buying Divinity Original Sin Enhanced, does it have lethal progress halting puzzles like this? Thx.
If by "puzzles" you mean "reading what NPCs tell me", then yes, the game is chock full of those :-P

Divinity: Original Sin does have actual puzzles, which actually require reading and thinking, sometimes even at the same time.

Anyway, I'm sorry for sounding like an asshole, I'm really just teasing - reading your post where you pretend as if it was some form of hardcore brain teaser actually made me laugh :-P On more serious note, check your journal when you're stuck, after conversation with Bergin, this entry got added. And if you don't enjoy puzzles, do not purchase Divinity - there's a lot of them, albeit they felt quite easy to me for the most part.
Attachments:
journal.png (31 Kb)
Post edited October 19, 2015 by Fenixp
avatar
doomdoom11: ..why I'm afraid to invest time in old computer RPGS or RPGS made with similar design choices.

I'm in high pool and I have the device needed to activate the tower, but the game keeps saying the panel is out of power.

I went everywhere possible and explored all areas.

I dislike how these type of games have to rely on cryptic puzzles, which ruins the flow for me. The time spent enjoying the game is spent on running around looking for a solution. Had the same problem with games like Scratches, System Shock, and others.

Game like Witcher 3 and Dragon Age origins had puzzles, but they didn't halt your progress like this, and made you backtrack and look up guides.

My question: Is the rest of the game like this with its puzzles? Also, I'm thinking of buying Divinity Original Sin Enhanced, does it have lethal progress halting puzzles like this? Thx.
It`s true that it can be sometimes frustrating. I`m an old Vet of BaldursGate which I love and even I get frustrated every now an then.

I think the problem is not being given enough information or not being able to ask enough questions to logically help. Sometimes, I`m like, `So i`ve just spent 3 hours circumnavigating this maze, killing everything. My people are knackered, but we`ve made it back to the machine whatchamacallit with the gizmo - but what`s the betting that for some obscure reason the machine still won`t work? And yea, the machine now needs some chewing gum you can only get from who knows where - AAGHH! Off we go again.

I don`t know... I`ve been around a bit, but nothing has ever been that hard to get- Its usually pretty clear and can be done or not. It don`t usually lead to a dozen little things that feels `forced` on you.

That said, even Skyrim still does this, often with people asking you to do things they could easily do themselves. Perhaps it`s the Nature of rpgs? They are games of patience and if you try to force them, you`ll just break.

A friend of mine tried playing baldurs gate after me praising it, but he simply didn`t have the patience- He wanted to bust through all the walls in a straight line. That didn`t end well. He no longer plays Baldurs Gate.

It also helps to settle into the world- To be along for the long ride...
Post edited October 19, 2015 by Socratatus
It is freeking easy to lose track of what you are supposed to accomplish to complete a quest (or to complete the current piece of a multi-part quest). The journal system (as others have already noted) is specifically designed to lower the frustration level. It helpfully reminds you what you need to do next. Sometimes it even provides an extra helpful bit of info that was not obvious from the last conversation you had on the subject.

Occasionally the journal entry for a quest won't be written in a way that helps you progress. In that case, and after you've put in sufficient effort to be tired of it, then by all means go to the internet guides.
avatar
doomdoom11: ..why I'm afraid to invest time in old computer RPGS or RPGS made with similar design choices.

I'm in high pool and I have the device needed to activate the tower, but the game keeps saying the panel is out of power.

I went everywhere possible and explored all areas.

I dislike how these type of games have to rely on cryptic puzzles, which ruins the flow for me. The time spent enjoying the game is spent on running around looking for a solution. Had the same problem with games like Scratches, System Shock, and others.
I emphasized the above sentence because this is the number-one place where people get stuck in games--they think they have "gone everywhere and done everything" when they haven't actually done that. It's their problem, 99 x out of 100, not the fault of the game.

There's nothing "cryptic" about the solution or the quest to get the power turned on--it's all very straightforward and obvious. It sounds like your problem is that you aren't talking to everyone you can talk to and are making assumptions about what to do in the game which are not borne out by your progressive game log. Hopefully you are reading and paying attention to your quest log as it contains information of value in completing the game. You've actually made the game harder than it is for you by simply not playing it as you should--read everything, talk to everyone, read your log, --only then will you have "done it all."

In this type of game--indeed in any game that is worthwhile--when you hit a point wherein something obvious should work but doesn't--the game is telling you that you missed something and need to go back. It is confirmation that you haven't "gone everywhere and done everything"...;)
Post edited October 20, 2015 by waltc
I actually did go everywhere but overlook a switch I had to press.
Then again, that is why RPGs that have lots of role playing, choices, and setting are always distaste by many people, as RPGs only appeal to people who wants to get really immerse in there games, and interact with the world fully.
avatar
GabesterOne: Then again, that is why RPGs that have lots of role playing, choices, and setting are always distaste by many people, as RPGs only appeal to people who wants to get really immerse in there games, and interact with the world fully.
There's probably an answer hidden somewhere in there.
avatar
GabesterOne: Then again, that is why RPGs that have lots of role playing, choices, and setting are always distaste by many people, as RPGs only appeal to people who wants to get really immerse in there games, and interact with the world fully.
avatar
Telika: There's probably an answer hidden somewhere in there.
Should say crpgs, but I tend to call them Just RPGs, because they are pretty close to the table top dungeons and dragons and such.
avatar
GabesterOne: Then again, that is why RPGs that have lots of role playing, choices, and setting are always distaste by many people, as RPGs only appeal to people who wants to get really immerse in there games, and interact with the world fully.
Yes, this is the truth of it. You don`t start an rpg and expect to finish it in a 8 hours or a few days. And I think that`s why some people have a big problem with rpgs- lack of patience. Such as in my friend`s case who got himself so frustrated that Baldur`s Gate beat him. He wanted it all NOW and wasn`t willing to `settle` in to the world for the long haul.

Rpgs are like a 3 course meal to arcade game`s hamburger. Start an rpg with that in mind and you won`t go far wrong. It`s all about *patience.* The rewards are not immediate but are great when they come.
Post edited October 21, 2015 by Socratatus
avatar
GabesterOne: Then again, that is why RPGs that have lots of role playing, choices, and setting are always distaste by many people, as RPGs only appeal to people who wants to get really immerse in there games, and interact with the world fully.
avatar
Socratatus: Yes, this is the truth of it. You don`t start an rpg and expect to finish it in a 8 hours or a few days. And I think that`s why some people have a big problem with rpgs- lack of patience. Such as in my friend`s case who got himself so frustrated that Baldur`s Gate beat him. He wanted it all NOW and wasn`t willing to `settle` in to the world for the long haul.

Rpgs are like a 3 course meal to arcade game`s hamburger. Start an rpg with that in mind and you won`t go far wrong. It`s all about *patience.* The rewards are not immediate but are great when they come.
So right about a meal course, as RPG's can take you 20-120 hours! (looking at you ultima 7) :). Plus several games from indie to Triple A last 2-15 hours long and with many new gamers playing those games, I don't think must of them have the patience to even play a game longer than 10 hours (unless it is a multiplayer game like LOL or CSGO).
avatar
Socratatus: You don`t start an rpg and expect to finish it in a 8 hours or a few days.
Unless it's a Harebrained Schemes game.
I like RPGS, but not the overly complex type. I don't have that much time and what time I do have I want to spend not chasing solutions to one problem for hours and not learning systems so I can begin enjoying the game. I want to have fun and immerse myself in the fantasy setting and story for few. I loved Dragon Age Inquisiton, Dragon's Dogma, Witcher 3, Fallout New Vegas, and XenoBlade Chronicles (3DS).

The overhead perspective is also not doing it for me, because again It ruins the immersion for me as I can't get full view of my surroundings by rotating the camera. I find it difficult connecting with characters and the world when I'm viewing everything from the sky. It just something else, walking and viewing what's in the horizon while there beautiful sunset.

I tried to get into the CRPGs by taking a stab at this game and it didn't quite do it for me, so I part ways from here. Shame, I really wanted to like Wasteland 2. Fallout 4, where I come.