F4LL0UT: Only method I know is the resolution change and personally it would surprise me if there were any other methods as Uplinks interface really isn't very flexible [ ... ]
Well, that's a bit annoying. My monitor has tiny pixels, and the text is just the wrong side of teeny-weeny eyestrain-o-vision.
I'll have a look at the source code, but I'm not sanguine about the possibilities...
EDIT: A very quick look at the sources suggests that the fonts are hard-coded to particular faces and point sizes, and that the theme/skin artwork is created assuming this will never change (no HTML/CSS here, people). So even if you were to alter the executable to open fonts of different sizes, it would likely spill out of the UI boxes and frames. So, at first glance: Can't be done.
It
might be possible to scale the bitmaps at runtime to compensate, but then those bitmaps would appear blurry (bleah).