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Is this a single player game, and if so how many levels does it have?
Is there any MP to the game as well?
Thanks for any help you can give.
It's Unreal 2 plus the XMP (Expanded Multiplayer), I think.
So it's both solo and multi :)
About the number of maps... I don't remember exactly. I think you visit approx. 10 different planets, divided in several huge maps.
Post edited November 18, 2008 by DukeNico
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DukeNico: It's Unreal 2 plus the XMP (Expanded Multiplayer), I think.
So it's both solo and multi :)
About the number of maps... I don't remember exactly. I think you visit approx. 10 different planets, divided in several huge maps.

For a person that has never played the game, which one do you think would make a good choice?
Thanks
I really prefer Unreal Gold over Unreal II. Brillant atmosphere in the first... the second is kind of different but still "cool" :)
Frankly, Unreal 2 would be better-suited to bcg.com (bad contemporary games)
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frostcircus: Frankly, Unreal 2 would be better-suited to bcg.com (bad contemporary games)

I wanted to avoid saying that :P I like it but not really... it's like all graphics but the gameplay is left behind.
Unreal 2 was not a worthy sequel, but with Epic's recent single-player success with the Gears of War games, I'd like them to make a proper successor to Unreal.
Breaking with the trend, I think people are playing with history-colored goggles here.
Unreal was really quite groundbreaking for it's time, and I think anyone that was there and played it will always remember the shock when they stepped out of the prison ship into the world. It was, for that time, great stuff.
However, retrospectively, Unreal II is the better game. Graphically it's (literally) years ahead, and in some places it's just downright brilliant. There are spots in U II (like the pseudo-geometric, music-sync'd opening sequence) that are far better than most intros today. Something that wasn't as obvious then, but is In Your Face(tm) when you fire it up with a modern graphics card. The story is actually quite good, and the generally dark graphics are beautiful if you play in a dark room and enjoy the truly alien environment.
Unfortunately, at the time U II was pushing the hardware envelope. I doubt many have played it through on max settings to really see what it had to offer. But having played all the Unreal titles through multiple times, I would call U II the best of the bunch. They're all good, but to go back and play original Unreal now is kind of... raw. Where U II is still immersive enough that you can really get into it.
All good fun, for sure. My only complaint for GOG is at $10, they're overpriced for something this old. Even UT 2K4, though maybe that's more justifiable given in many places 2K4 is more fun than UT III.
[Disclaimer: mine is the voice of obscenely bleeding edge hardware]
Unreal 2 was superior in certain areas, it just wasn't the total package. And while it was a good Unreal series game, it wasn't much of a sequel to Unreal.
I liked both Unreal and Unreal II. It's been awhile since I played them, But I remember Unreal as a tour de force and very original for its time. But I also greatly enjoyed Unreal II. Maybe even a little more, though not sure why. One thing I liked is that the Unreal games were not so insanely hard that I would get frustrated. I was always able to keep progressing and found the games really a lot of fun. At these prices, there's no reason not to play (or replay) both. Though I have both the original games, I may buy them again here just to support GOG, I like what they're doing so much. Getting quality DRM-free games with all the patches, add-ons, and extras is sweet! There are a lot of good games worthy of being "GOG'd" so I wish them much success.
Plus, if you're playing on a laptop (as I am), these games all run great!
I didn't like either of them. And there's nothing nostalgia-tinted about this opinion, it's the same one I had when the games first showed up. The mediocreness of U1 made the utter brilliance of UT that much more unexpected.
Don't get me wrong, U1 was impressive, it was atmospheric and it was pretty (comments I saw in another thread about it being from an era when "graphics didn't matter" are a bit silly; the whole series has a huge emphasis on eye candy), but the gameplay was pretty rudimentary. Adequate, but far from masterful. And in this way, U2 is a perfectly apt sequel.
Post edited November 19, 2008 by frostcircus
Never played Unreal (though i'm thinking of trying it), but i played UT to death.
I think i played Unreal 2 a few years back. I'm pretty sure. But if its unreal2 that i'm thinking of then I can't remember ANYTHING about it. Don't remember any particular levels, enemies, scenes, cutscenes, graphics, stories, etc.. So it sure didn't make make much of an impression.
Didn't try XMP though, i heard that was pretty good.
Unreal 2 is not really an Unreal game, but it is also kind of fun. But go with Unreal Gold (and UT, so you can play it in Oldskool Amp'd).
However, XMP was amazing. Unfortunately, XMP is (for all intents and purposes) dead. Last I checked, the master server was gone. You can still find a few servers if you go to one of the few remaining XMP communities, but don't expect a lot of variety.
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Tec: Breaking with the trend, I think people are playing with history-colored goggles here.
Unreal was really quite groundbreaking for it's time, and I think anyone that was there and played it will always remember the shock when they stepped out of the prison ship into the world. It was, for that time, great stuff.
However, retrospectively, Unreal II is the better game. Graphically it's (literally) years ahead, and in some places it's just downright brilliant. There are spots in U II (like the pseudo-geometric, music-sync'd opening sequence) that are far better than most intros today. Something that wasn't as obvious then, but is In Your Face(tm) when you fire it up with a modern graphics card. The story is actually quite good, and the generally dark graphics are beautiful if you play in a dark room and enjoy the truly alien environment.
Unfortunately, at the time U II was pushing the hardware envelope. I doubt many have played it through on max settings to really see what it had to offer. But having played all the Unreal titles through multiple times, I would call U II the best of the bunch. They're all good, but to go back and play original Unreal now is kind of... raw. Where U II is still immersive enough that you can really get into it.
All good fun, for sure. My only complaint for GOG is at $10, they're overpriced for something this old. Even UT 2K4, though maybe that's more justifiable given in many places 2K4 is more fun than UT III.
[Disclaimer: mine is the voice of obscenely bleeding edge hardware]

Agreed. As a fan of the original games, I still thought U II was a great game, despite all the (IMHO) unwarranted criticism.
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frostcircus: Don't get me wrong, U1 was impressive, it was atmospheric and it was pretty (comments I saw in another thread about it being from an era when "graphics didn't matter" are a bit silly; the whole series has a huge emphasis on eye candy)

I think that was the point of those comments. At the time it came out, U 1 offered visual beauty that was rare in other games of the period. To some extent that was because they tended to focus on other aspects of the game experience and didn't consider the visuals all that important to the gameplay (to some extent rightly so). Half-Life wasn't that pretty for example - the AI was the big deal for that game.
Another overlooked aspect of the Unreal series was the level design, which complemented the eye candy quite nicely. As I sit here, I can still shut my eyes and visualize levels like "Bluff Eversmoking" or "Sunspire". They were beautiful. Bluff Eversmoking, in fact was created by Myscha the Sled Dog (T. Elliot Cannon), a professional architect/building designer before joining Epic Games. Offhand I can't think of any games that had better level design than the Unreal series (and some related games like Deus Ex and DS9: The Fallen).